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DayZ Modding Features

Mass-Convert-DeODOL3D

  • Converter from PAA to PNG using
  • Converter from binarized P3D to debinarized P3D
Convert PAA to PNG
  1. Change the source directory in 'PAA_DeODOL53_Looper.bat'

    set current_directory="YOUR_PATH"
    
  2. Add files to 'PAA_Source' folder

  3. Just run 'PAA_DeODOL53_Looper.bat'.

Convert P3D to debinarized P3D
  1. Change the source directory in 'P3D_DeODOL53_Looper.bat'

    set current_directory="YOUR_PATH"
    
  2. Add files to 'PAA_Source' folder

  3. Just run 'P3D_DeODOL53_Looper.bat'.

Scripting

This .bat file allows you to recompile your mod and to restart the server automaticaly. If there are a lot of f'ng errors, this bat will kill all of them and then start the new version of server.

  1. Firstly configure the directory to pboProject.exe file set pboProject="C:\Program Files (x86)\Mikero\DePboTools\bin\pboProject.exe"
  2. Configure the list of mods, that mikera should compile.
    • mods - list of mods. (one by one with space)
    • input - your disk P, change it, if it is different
    • output - destination, where the mods should be compiled. (dont forget the '@')
  3. Configure DayZ Server starting area.
    • S_PROFILE_PATH - Folder with you server profiles
    • CLIENT - Client-side list of mods
    • SERVER - Server-side list of mods
  4. Comment out the "taskkill" lines if you do not want to kill the running DayZ (server & client) applications.

One more feature, that i also use is...

You can create a new build in sublime text 3 and paste this lines. Then just press CTRL+B and wait for automatically compiling and running the DayZ server application.

{
	"shell_cmd": "setlocal & cd /D \"F:\\Program Files\\steam\\steamapps\\common\\DayZServer\\profiles\" & call sublime.bat & endlocal"
}

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