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Releases: DrDesten/Stracciatella

Stracciatella Release Version 1.6.2

04 Apr 19:30
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New Features

  • Speed Effect: added comic style speed lines when moving fast

Changes

  • Increased Damage Effect duration

Fixes

  • Probably fixed gbuffers_line not compiling on some systems
  • Fixed compile error when HDR Emissives was on but Waving Blocks, Waving Liquids and Rain Puddles were disabled

Stracciatella Release Version 1.6.1

28 Feb 18:32
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New Features

  • Added copper bulbs to HDR Emissives and colored lighting

Changes

  • Changed default contrast from 10 to 15

Fixes

  • Fixed broken lighting on block breaking overlay
  • Fixed colored lighting on older Optifine versions
  • Fixed sand blocks waving on older Minecraft versions

Stracciatella Shaders v1.6 - Distant Horizons Update

20 Jan 09:46
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Stracciatella Shaders v1.6

Release Trailer (YouTube)

Changes

Distant Horizons Support

Stracciatella now works with Distant Horizons

Advanced Fog

New and overhauled fog system for large render distances and Distant Horizons

  • Height-dependent fog density
  • Dynamic fog properties depending on time of day and weather
  • Volumetric fog effects in the Overworld and the Nether

Weather Effects

  • Fancy rain refraction
  • Rain puddles now have depth to them

Colored Lights

  • Improved hand lighting
  • Improved colors for lots of blocks

Other Changes

  • Improved night sky
  • Improved End sky
  • More time keeping options for animations (realtime, worldtime, framecount)
  • Extensive debug visualisations

Stracciatella Release Version 1.5

10 Mar 22:08
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New Features

  • Added more sculk blocks to HDR Emissives
  • Added redstone components to HDR Emissives
  • Added lit redstone ores to HDR Emissives
  • Added 'Agressive Optimisation' option, which can be used to disable optimisations that may break stuff

Improvements

  • Improved Rain Refraction
  • Improved Underwater Fog
    • Fog brightness is affected by daytime

Fixes

  • Include guards do not show up in the debug menu on OF anymore
  • Fixed block outline not displaying correctly on Iris

Stracciatella Hotfix Version 1.4.2

01 Dec 18:05
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Iris Compatibility (now for real)

  • Fixed one error in the code I missed last time around

Stracciatella Release Version 1.4.1

28 Nov 19:35
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Iris Compatibility

Stracciatella v1.4.1 brings Iris compatibility to Stracciatella
You must use Iris 1.5 or greater.

Changes

  • Iris Compatibility (1.5+)
  • Added a new Rain Refraction option which should reduce the "double image" appearance of rain refraction

Stracciatella Release Version 1.4

03 Nov 17:27
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v1.4 Color

The long awaited color update is here!

New Features

  • Colored Block Light
    • Light emitting blocks now change the lightmap colors! Works with multiple light sources
  • Colored Hand Light
    • Handheld Items emit colored light
  • HDR Emissives 2.0
    • new blocks, better emissive isolation
  • Custom Darkness Effect
    • My take on the darkness effect, obviously better than vanillas (of course ;))
  • Style Profiles
    • Select from (at the moment) 3 different style profiles for a different look of the shader

Improvements

  • Optimized vertex interpolation qualifiers
  • Improved Fog Quality
  • Cave fog also affects sky (no more blue sky in large caves)
  • Night sky and fog color multipliers for more fine-grained control
  • Settings menu looks much nicer

Fixes

  • Fixed sky gradient discontinuities for lower minecraft versions

Other Changes

  • Lighting, fog and sky are now deferred, for technical reasons
  • Now uses GLSL version 150

Removed

  • "Fast" Fog
  • Vanilla Lightmap

Stracciatella Hotfix Version 1.3.1

12 Jul 13:02
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v1.3.1 Hotfix

  • Fixes darkness effect breaking the sky
  • Adds partial darkness effect support

Stracciatella Release Version 1.3

10 May 20:10
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1.3 is ballin'

no, seriously
It's fucking awesome

New Features

  • FXAA
    • no more jaggies
  • Bicubic Upscaling
  • HDR Emissives
    • Integrated emissiveness on many blocks - no resource pack required
    • Incomplete List:
    • Glowstone
    • Redstone lamp
    • All torches
    • Lanterns
    • Lava
    • Candles
    • Amethyst
  • Damage Glitch Effect

Improvements

  • Better End Skylight
    • End skylight now depends on the selected sky color
  • Faster Directional Lightmaps
  • Fog applies to particles
  • Increased Underwater visibility
  • Various optimisations

Fixes

  • Fixed glitchy end sky during dragon fight

Stracciatella Release Version 1.2

03 Mar 15:49
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Version 1.2 is here, loaded with novelties!

New Features

  • Added Directional Lightmaps
    • Auto-Generated Normals
    • Ressource Pack Normals
  • Added Angled Rain
    • Rain is now tilted, angle and rotation rate are of course customisable
  • Added more block outline customisation
    • white, black, rainbow, custom color
  • Added rain puddle color option purple puddles, lets go!
  • Added cave fog color option

Improvements

  • Improved Rain Effects
    • Two detection modes: "Color" and "Temperature"
    • No more rain effects on snow when both are visible!
  • Improved "LOG Color" option for LUTs
  • Updated "Admirals Anime LUT"
  • Added more descriptions to shader settings
  • Significantly improved cave fog
  • Added "square" vignette mode
  • Reduced aliasing on stars
  • Tweaked default settings