Skip to content

DrewRidley/drewridley

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

13 Commits
 
 
 
 

Repository files navigation

Hey, I’m Drew 👋

I’m a software engineer passionate about distributed systems, cybersecurity, and AI-driven tooling.
I specialize in Rust, JavaScript/TypeScript, Python, C#, and C++, and I’ve built everything from full-stack web apps to real-time game engines and security automation frameworks.

Currently, I’m exploring decentralized architectures and real-time multiplayer systems with my project Nevy, and building SpaceBandits, a stylized space game blending engineering, exploration, and narrative gameplay.


🧠 Interests & Focus

  • 🦀 Systems Programming & Tooling – Rust-based infra, macro-powered DSLs, and embedded tooling
  • 🔐 Cybersecurity – Automated pentesting agents, malware forensics, and EDR disruption via WASM
  • 🌍 Distributed Systems – CRDTs, edge coordination, multiplayer architecture
  • 🕹️ Game Dev – Procedural content, ECS patterns (Bevy), and GPU compute
  • 🧠 LLM Workflows – Agentic pipelines, SurrealDB orchestration, and open-ended reasoning

🧰 Technologies & Tools

Rust TypeScript Python C++ C#

SurrealDB PostgreSQL MySQL Redis

Docker Kubernetes Linux GitHub Actions

Bevy
Vite Capacitor OpenGL


🚀 Featured Projects

A Rust-powered distributed game engine with modular networking and realtime ECS syncing.

A stylized open-world space game blending engineering, survival, and rogue exploration.

SurrealGuard

A Rust ORM + LSP enhancer for SurrealDB, enabling structured multi-agent automation.


📊 GitHub Stats

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published