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# UberEntitySystem | ||
My version of an entity system. My goal is to make a system that does not need to have special build steps that make things complicated and take longer. | ||
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To see and overview of what my goals are with this project please see this video [![Project Overview](http://i.imgur.com/O5BCY6K.png)](https://www.youtube.com/watch?v=OJmVBo5HGOY&list=PL1fysVOvu6EBYJNVlV1xuCj5_cIP3ftML "UECS0 : What is an Entity Component System and Why should I care about ECS") | ||
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There is also a handy [playlist](https://www.youtube.com/playlist?list=PL1fysVOvu6EBYJNVlV1xuCj5_cIP3ftML&disable_polymer=true "C# TDD Entity Component System Tutorial") of a tutorial series I am making on how to make this api from scratch! |