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[WIP] 2nd iteration on improving office world #84

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larodriguez22
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🎉 New feature

Closes #

Summary

Closes #81

  • Add basic roof: Normals of the mesh pointing down would allow us to see it from above in the sim
  • Add correct lightning. There is no need for visual lamp assets for the first iteration of it.
    - Office Assets
    - Doors
    - Windows
    - How to solve transparency.
    - Office stuff
    - Tvs , chairs,
    - Frames

Videos

(Only roof for now)

Screencast.from.09-10-2024.10.51.11.AM.webm

@JesusSilvaUtrera
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@larodriguez22 be careful with the DCO when you push commits, because it will give you a lot of headaches later jajaja, you can use --signoff whenever you do a commit to solve that. If you have problems, check the Details information given by Github to solve the DCO issues.

@larodriguez22 larodriguez22 force-pushed the larodriguez22/improve_office_world2 branch from e699dfd to 3ffe740 Compare November 9, 2024 20:37
@larodriguez22
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larodriguez22 commented Nov 12, 2024

New updates 🚀 @IDavGal @francocipollone:
Screenshot from 2024-11-12 11-16-04

  • Roof was updated with different material

  • Lights were added

  • Door was added

  • Windows were added with transparency
    Screenshot from 2024-11-12 11-16-55
    Screenshot from 2024-11-12 11-17-34

  • Logo was added
    Screenshot from 2024-11-12 11-15-26

Signed-off-by: Laura Rodriguez <[email protected]>
Signed-off-by: Laura Rodriguez <[email protected]>
Signed-off-by: Laura Rodriguez <[email protected]>
Signed-off-by: Laura Rodriguez <[email protected]>
@larodriguez22 larodriguez22 force-pushed the larodriguez22/improve_office_world2 branch from 3ffe740 to 21b01be Compare November 12, 2024 16:25
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2nd iteration on office world
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