v0.33.0
What's Changed
- Texturing Overhaul by @EliCDavis in #115
- New Nodes
- Texturing
- Noise
- Uniform
- Apply Gradient
- From Array
- Select
- Compare Value
- Radial Gradient
- Linear Gradient
- Apply Mask
- Color To Image
- Float To Image
- DebugUV
- Add
- Scale Uniform
- Scale
- Multiply
- One Minus
- Dot Product
- Normals
- Heightmap from Image
- ToNormalMap
- Texture From Heightmap
- Color
- GradientND
- GradientND Key
- Primitives
- Torus
- Texturing
- Breaking Changes
- coloring.WebColor renamed to Color. Color components are now floats between 0 and 1.
- Other features
- Can now preview the results of textures in the graph view
- Bunch of noise functions
- New Examples
- Doughnut
- Terrain
Full Changelog: v0.32.2...v0.33.0