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Releases: EmeraldLoc/tag

Tag v2.4

02 Jul 04:01
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Gamemodes

  • Added Oddball
  • Added Royale
  • Revamped Oddball

Modifiers

  • Added Hard Surfaces
  • Added Sandy Floor
  • Readded Swap
  • Added Z Button Challenge
  • Added Only Firsties

Romhacks

  • Added Lug's Delightful Dioramas (jzzle and TheMan)
  • Added SM64: The Green Stars (Bear64DX, or just Bear)
  • Improved Star Road

Levels

  • Added Bowser's Sub
  • Added Dorrie's Domain
  • Added Boulder's Rush
  • Added Bowser's Sky Domain
  • Added Vanish Cap Under the Moat
  • Added Big Boo's Haunt
  • Added Pipes in Tiny Huge Island
  • Added Pipes in Whomp's Fortress

New Features

  • Added achievements and rewards
  • Added a Tournament system
  • Added custom themes
  • Reorganized Settings
  • Save Gamemode, Modifier, and Blacklist Settings

There's a lot more than this.

Tag v2.32

28 Apr 01:12
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This has been hell.

Gamemodes

Enjoy the terminator gamemode early, it's stable so.

Tag v2.31

27 Apr 16:57
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Modifiers

  • Added Friendly Fire (Me)

New Features

  • Added dust particles to double jump
  • Allow sardines to see other sardines

Bug Fixes

  • Fixed sardines constantly playing fall sound

Tag v2.3

27 Apr 00:07
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Gamemodes

  • Added Sardines (Me (EmeraldLockdown))
  • Added Hunt (Me)
  • Added Deathmatch (Me)

Modifiers

  • Readded Fly (Me)
  • Added Blaster (Me)
  • Added Double Jump (Me) (Inspired by EmilyEmmi)
  • Added Shells (Me) (Inspired by EmilyEmmi)
  • Added Bljs (If bljs are on, this is a no blj modifier) (Me)
  • Added One Runner (Me)
  • Heavily improved Fog (Blocky)

Levels

  • Added Wet-dry Town (Me)
  • Added Red’s In HMC (Me)
  • Added Toxic Maze (Me)

Romhacks

  • Added Star Road (Murioz)
  • Added Super Mario 74 (Murioz)
  • Added SM64 Sapphire (Me)
  • Added Royal Legacy (Me)
  • Added SM64 Trouble Town (Me)

New Features

  • Added auto hide hud feature (Me)
  • Redesigned settings ui (it’s centered now!) (Me)
  • Reorganized settings ui (Me)
  • Revamp blacklist system (you can now blacklist gamemodes and modifiers!) (Me)
  • Lots of other hud improvements (Me)
  • Created a easy way to add romhacks with pipes and spawn points (Me)
  • Added support for any custom arena stages (Me)
  • Added a custom api for custom levels that want to add paintings, etc. (Me)
  • Make hazards toggleable (Me)
  • Add Statistics (Me)
  • Heavily improve CoopDX compatibility (Me)
  • Remove join screen, instead initialize everything the moment you sync (Me)
  • Reduced time in leaderboard and vote screens (Me)
  • Revamp Bomb Physics (Me)
  • Use Saves instead of Time As Runner in Freeze Tag (Me)

Tag v2.21

10 Mar 23:18
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New Features

  • Add Binds

Bug Fixes

  • Fix clients not being able to see server settings

Tag v2.2

08 Mar 04:45
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Modifiers

  • Add High Gravity modifier
  • Add Fog modifier
  • Improve Incognito modifier
  • Remove Fly modifier (dw, it will be readded later, have plans for it)

Levels

  • Added Wet-dry World
  • Added Inside of Tiny Huge Island (harder to survive on than ttc prove me wrong)

New Features

  • Add voting system
  • Add custom pause menu
  • Add positions to leaderboard
  • Add time limit customization, elimination on death, and more settings to the settings menu (plus an entire overhaul codewise)
  • Add help menu to settings
  • Add blacklists to vanilla sm64
  • Add non-auto mode

Bug Fixes/Improvements

  • Remove assassin targets desyncing (unless you use bombs)
  • Revamped the way players are frozen in freeze tag
  • Ensure assassin targets are never desynced (with the exception of bombs)
  • Commented out a lot of code so all of it’s easy to understand

There’s more than this but I can’t be bothered to document all of it lol

Tag v2.1

27 Dec 03:15
057d291
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Changelog

Gamemodes

  • Assassin's
  • Juggernaut

Modifiers

  • Incognito
  • Heavily improved flight physics

Misc Changes

  • Added icon next to leaderboard
  • Added a updater (will only be available once v37 comes out)
  • Minor improvements throughout the entire mod
  • Fixed a lot of bugs...