Use BlendState.ALPHA across all components #168
Merged
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This PR introduces two new
ElementaVersions
:V9
switches all components to consistently useURenderPipeline
on all Minecraft versions (so we don't have to implementV10
for the legacy code paths)V10
switches all components to useBlendState.ALPHA
instead ofBlendState.NORMAL
, which fixes the alpha channel of the render result, required for proper compositing with MC's new gui renderer in 1.21.6Made these separate versions to aid in debugging if your gui is broken by them, so you can apply them separately to figure out which one your gui doesn't handle properly.