- This plugin provides an animation node to display the current debug object curve property
- Firstly, select debug object. You can choose the skeletal mesh that holds this animation blueprint instance if PIE.
- add curve viewer node.
- check "select all" and compile. It will display all valid curves.
- Add some specified curves.
- Don't check "select all" and compile.
- It will show the value of the curves you specified if they are valid.
-
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Evianaive/AnimCurveViewer
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