Skip to content

feat(ObjectLerp): Add object lerp script for interactable object grab - fixes #1433 #1443

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Closed

Conversation

wildstyle007
Copy link

The Object Lerp script is usually applied to an Interactable
Object and provides a mechanism for moving the GameObject
in a lerped translation when grabbed.

@wildstyle007
Copy link
Author

wildstyle007 commented Aug 19, 2017

Reference issue: #1433

@thestonefox -- this feature is working but not 100% complete. There are a number of points we should discuss and figure out the best way to handle. I've created a pull request now, so you can look at my direction and progress... to see if it's going to work out and send any feedback. Thanks!

The Object Lerp script is usually applied to an Interactable
Object and provides a mechanism for moving the GameObject
in a lerped translation when grabbed.
@wildstyle007
Copy link
Author

Updated to handle disableWhenIdle on VRTK_InteractableObject

@thestonefox thestonefox changed the title feat(ObjectLerp): Add object lerp script for interactable object grab feat(ObjectLerp): Add object lerp script for interactable object grab - fixes #1433 Sep 13, 2017
@thestonefox
Copy link
Member

I'm going to start closing these, we can reopen them if anyone raises it

@thestonefox thestonefox closed this Jun 9, 2018
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants