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Finish implementation of faction-specific SACU explosions #5473

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@BlackYps

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@BlackYps

#3716 Introduces faction unique SACU explosions that are similar to the ACU explosions.
As outlined in that PR, some of them need to be scaled down a little and the file names need to be improved.
All the complicated work is already done.

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    area: graphicsAnything Related to the Game Graphicsgood first issueissue that is relative easy to pick up

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