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Description
Describe the bug
Left is the broken hoplite after being transported, right is a hoplite that has never been transported.
To Reproduce
Load a hoplite into a transport then unload it.
Expected behavior
The animation should return to normal after being unloaded.
Additional Context
It's probably related to the final frame of the unfold animation, it looks exactly like the broken one ingame:
I am unsure how to do it, but copying data over from the walk animation to finish off the unfold animation may be helpful.