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Update PlayStation status
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flibitijibibo authored Jan 28, 2025
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Expand Up @@ -118,6 +118,8 @@ While there is no special code needed for Nintendo Switch support (100% of the p

## PlayStation

FNA for PlayStation 4 and 5 is nearly complete - FNA and the fnalibs work, we just need to finish the port of SDL3 (particularly SDL_GPU). For runtimes we are currently using NativeAOT, with Mono as our fallback plan.
FNA for PlayStation 5 is nearly complete - FNA and the fnalibs work (including SDL3), we just need to finish the port of SDL_GPU. For runtimes we are currently using NativeAOT, with Mono as our fallback plan.

PlayStation 4 is in a similar state, except we are not planning to port SDL_GPU to PS4, so unless someone else does it this platform support will likely be canceled.

If you are a licensee, please get in touch with [Ryan](mailto:[email protected]) for SDL access, then once you have access to that, let us know!

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