An open-world game inspired by Project Zomboid
Project Zomboid is a nice game but has very bad performance and hard mechanics, we plan to make an open-source alternative.
The Godot engine allows you to save a lot of time in development because of the node system, where the relationship between the game components is very easily and fast to implement things.
Also because of GDScript, the Godot scripting language allows you to write less code to implement things.
Read this article.
- Implement an isometric camera
- Implement player models
- Implement an official map
- Add many weapons
- Support community maps
- Support modding
- Add natural disasters
If you want to send a bug report, open an issue with "(Bug)" before the title.
If you have a feature request, open an issue with "(Feature request)" before the title.
If you have a suggestion, open an issue with "(Suggestion)" before the title.
- Download the repository and game assets
git clone https://github.com/FOSS-Supremacy/crawling-agony
- Download the Redot Engine 4.x version (normal variant, not C#)
- Export the executable to your operating system
- Give a star to this repository, it will increase our chances to receive contributions.
- Download the Redot Engine 4.x version (normal variant, not C#)
- Verify the open issues and select some item to work on
- Once ready, send a pull request (if you are adding commits on the PR branch, mark it as draft status)
- Send the link of your pull requests on the "Pull Requests" channel/room on Discord or Matrix.
- We don't accept C# code
You can download the Blender project of the game on this link.
If you want to support our work, consider a donation, every amount is important.
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