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KKBP 7.2.2

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@FlailingFog FlailingFog released this 18 Dec 18:38
· 74 commits to master since this release

See the readme for installation and usage instructions

Changes for V7.2.2

  • Fixed crashes when creating a material atlas!
    • This feature will now use atlas generation scripts borrowed from the material-combiner-addon
    • You will have to install pillow by clicking on the button in the KKBP panel (this uses pip, so it requires an internet connection)
  • New Unreal Engine export option by @AnalogKnight!
  • More headmods will now import thanks to @VickyFrenzy!
    • The plugin expected all body materials to be present, but some headmods either remove or rename these materials, causing errors. Now it will skip some materials if they don't exist, allowing the headmod to at least import so you can fix it manually
  • Chinese translation fixes and updates by @AnalogKnight!
  • Backported the plugin to work in Blender 3.6
    • Only the import features work, so no exporting from 3.6
  • Added a button to revert all of your finalized materials back to the -ORG / "heavyweight" version of the material
  • Foot IKs will finally work on taller characters
  • The "prep for target application" button will now allow you to simplify the KK and PMX armatures
  • Add back linux / mac support (again)