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fix: creature vignette next turn status text #2643
fix: creature vignette next turn status text #2643
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@MilosDj21 I've tested it and doesn't cut it, though I appreciate the effort 👏🏻 |
The idea is that status effects that only last one round should only be indicated in the queue in that specific round only. |
Oh, I see now what you mean. It's different than it was explained in the comments of the issue 😁 |
@MilosDj21 Hmm, I haven't read the comments recently, just the initial post. Anyway, looking forward to the updates 🐻 |
@DreadKnight I made improvements based on your feedback, please check if it works now as it should |
@MilosDj21 Works properly now as far as I can tell. Well done! And because of that "Queue" text shown straight up, maybe more people will easily figure that the UI part at the top is actually an unit queue 🐻 |
This fixes issue #1049
If I understood comments in the related issue, this should solve it.
It replaces status text of units in the next round queue with the word
Queued