adds small text to compiling.md #2
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name: Build and Upload nightly game builds | |
on: | |
workflow_dispatch: | |
push: | |
paths-ignore: | |
- '**/Dockerfile' | |
- '.github/workflows/build-docker-image.yml' | |
jobs: | |
build-game-on-host: | |
strategy: | |
matrix: | |
include: | |
- target: windows | |
- target: macos | |
runs-on: | |
- ${{ matrix.target }} | |
defaults: | |
run: | |
shell: bash | |
steps: | |
- name: Make git happy | |
run: | | |
git config --global --replace-all safe.directory $GITHUB_WORKSPACE | |
- name: Get checkout token | |
uses: actions/create-github-app-token@v1 | |
id: app_token | |
with: | |
app-id: ${{ vars.APP_ID }} | |
private-key: ${{ secrets.APP_PEM }} | |
owner: ${{ github.repository_owner }} | |
- name: Checkout repo | |
uses: funkincrew/ci-checkout@v6 | |
with: | |
submodules: 'recursive' | |
token: ${{ steps.app_token.outputs.token }} | |
persist-credentials: false | |
- name: Setup build environment | |
uses: ./.github/actions/setup-haxe | |
with: | |
gh-token: ${{ steps.app_token.outputs.token }} | |
- name: Build game | |
if: ${{ matrix.target == 'windows' }} | |
run: | | |
haxelib run lime build windows -v -release -DGITHUB_BUILD | |
timeout-minutes: 120 | |
- name: Build game | |
if: ${{ matrix.target != 'windows' }} | |
run: | | |
haxelib run lime build ${{ matrix.target }} -v -release --times -DGITHUB_BUILD | |
timeout-minutes: 120 | |
- name: Upload build artifacts | |
uses: ./.github/actions/upload-itch | |
with: | |
butler-key: ${{ secrets.BUTLER_API_KEY}} | |
target: ${{ matrix.target }} | |
build-game-in-container: | |
runs-on: build-set | |
container: ghcr.io/funkincrew/build-dependencies:latest | |
strategy: | |
matrix: | |
include: | |
- target: linux | |
- target: html5 | |
defaults: | |
run: | |
shell: bash | |
steps: | |
- name: Get checkout token | |
uses: actions/create-github-app-token@v1 | |
id: app_token | |
with: | |
app-id: ${{ vars.APP_ID }} | |
private-key: ${{ secrets.APP_PEM }} | |
owner: ${{ github.repository_owner }} | |
- name: Checkout repo | |
uses: funkincrew/ci-checkout@v6 | |
with: | |
submodules: 'recursive' | |
token: ${{ steps.app_token.outputs.token }} | |
persist-credentials: false | |
- name: Config haxelib | |
run: | | |
haxelib --never newrepo | |
echo "HAXEPATH=$(haxelib config)" >> "$GITHUB_ENV" | |
- name: Restore cached dependencies | |
id: cache-hmm | |
uses: actions/cache@v4 | |
with: | |
path: .haxelib | |
key: haxe-hmm-${{ runner.os }}-${{ hashFiles('**/hmm.json') }} | |
- if: ${{ steps.cache-hmm.outputs.cache-hit != 'true' }} | |
name: Install dependencies | |
run: | | |
git config --global 'url.https://x-access-token:${{ steps.app_token.outputs.token }}@github.com/.insteadOf' https://github.com/ | |
haxelib --global run hmm install -q | |
- if: ${{ matrix.target != 'html5' }} | |
name: Restore hxcpp cache | |
uses: actions/cache@v4 | |
with: | |
path: /usr/share/hxcpp | |
key: haxe-hxcpp-${{ runner.os }}-${{ github.ref_name }}-${{ github.sha }} | |
restore-keys: haxe-hxcpp-${{ runner.os }}-${{ github.ref_name }} | |
- name: Build game | |
run: | | |
haxelib run lime build ${{ matrix.target }} -v -release --times -DGITHUB_BUILD | |
timeout-minutes: 120 | |
- name: Upload build artifacts | |
uses: ./.github/actions/upload-itch | |
with: | |
butler-key: ${{ secrets.BUTLER_API_KEY}} | |
target: ${{ matrix.target }} |