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Consistent strum confirm animation lengths #2522
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KutikiPlayz
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FunkinCrew:develop
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KutikiPlayz:consistent-strum-anim-lengths
Closed
Consistent strum confirm animation lengths #2522
KutikiPlayz
wants to merge
59
commits into
FunkinCrew:develop
from
KutikiPlayz:consistent-strum-anim-lengths
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charlesisfeline
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May 18, 2024
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This PR has merge conflicts, please fix them! |
* aaaaAAAAAAAAAAAAAAAA Actually fix vocals (and other sounds) playing in the chart editor...... ...I think * forgot vocals aren't included
Also they now dance to Artistic Expression
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AbnormalPoof
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Jul 29, 2025
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Please resolve the merge conflicts on this PR within 90 days.
Closing this because #6261 was merged. |
This pull request is a duplicate. Please direct all discussion to the original pull request. |
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size: medium
A medium pull request with 100 or fewer changes.
status: duplicate
Issue or PR is redundant to another.
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Changes the strum confirm timer to start when the animation is played rather than once it's complete.
Example of what this would look like in gameplay, before, the base notestyle confirm anim would last around 0.2667 seconds, while the pixel notestyle confirm anim would last around 0.1833 seconds. Now, they both (and any other custom notestyles) will last 0.15 seconds.
I'm not entirely sure if this is intended or not, but personally I think this looks better regardless.
Also fixes the strums playing the confirm animation twice on sustain notes.
strum.shit.mp4