[ENHANCEMENT] Add DEBUG_BUILD
to Constants
.
#3853
Open
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Currently, there's no real way to detect whether or not the game is a debug build in HScript (
MacroUtil
doesn't work, so does basically anything that involves getting compiler defines), you COULD do something like this:However, this is unreliable since V-Slice forks can change the version suffix.
This PR adds a new boolean to
Constants
,DEBUG_BUILD
. Which is basically self-explanatory,false
if it's a release build, andtrue
if it's debug (has theFEATURE_DEBUG_FUNCTIONS
compiler flag).