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@PurSnake PurSnake commented Nov 1, 2025

Linked Issues

#6379

Description

I slightly rewrote StrumlineNote to run confirm-hold animation, only if there's correct data is present for that animation. (if it not looped)
Otherwise we just hold last frame of confirm animation 😁

Also added holding variable to prevent unnecessary actions.

Screenshots/Videos

Before:
before

After:
Funkin_FhA7lWSvWT

@github-actions github-actions bot added status: pending triage Awaiting review. size: medium A medium pull request with 100 or fewer changes. pr: haxe PR modifies game code. labels Nov 1, 2025
@AbnormalPoof AbnormalPoof added the type: enhancement Involves an enhancement or new feature. label Nov 2, 2025
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I'm JackXson-Real, and I approve this Pull Request!

@PurSnake PurSnake changed the title [ENHANCEMENT] A bit rewrite of StrumlineNote / Twice-playing confirm animation fix [ENHANCEMENT/BUGFIX] Twice-confirm animation fix on hold notes / small StrumlineNote rewrite Nov 3, 2025
@Hundrec Hundrec changed the title [ENHANCEMENT/BUGFIX] Twice-confirm animation fix on hold notes / small StrumlineNote rewrite [ENHANCEMENT/BUGFIX] Fix double hold note confirm animations / small StrumlineNote rewrite Nov 15, 2025
@PurSnake PurSnake force-pushed the touch-those-strumnotes branch from f1b4d21 to 83d01be Compare November 20, 2025 14:48
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Labels

pr: haxe PR modifies game code. size: medium A medium pull request with 100 or fewer changes. status: pending triage Awaiting review. type: enhancement Involves an enhancement or new feature.

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3 participants