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@VirtuGuy VirtuGuy commented Nov 2, 2025

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Description

In the game, having it so that the player health icon is flipped makes it so that the old icon is flipped incorrectly. This PR (of course) fixes this by setting flipX to true for the old icon (because player icons are normally flipped). Yes, the icon does properly go back to how it was before if you were to change the icon back.

I probably made this sound confusing, but to help explain what I mean, characters can have healthIcon data where you can have flipX set to true, but for the player, having it set to true really means false.

Screenshot 2025-11-02 153534 Screenshot 2025-11-02 154048

Screenshots/Videos

FNF if it was good... or if you're playing the game with this PR:
Screenshot 2025-11-02 153514

My organs failed trying to explain this. "Flipped" was used way too much in the making of this PR.

@github-actions github-actions bot added status: pending triage Awaiting review. pr: haxe PR modifies game code. size: tiny A tiny pull request with 4 or fewer changes. and removed status: pending triage Awaiting review. labels Nov 2, 2025
@AbnormalPoof AbnormalPoof added type: minor bug Involves a minor bug or issue. status: pending triage Awaiting review. labels Nov 2, 2025
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pr: haxe PR modifies game code. size: tiny A tiny pull request with 4 or fewer changes. status: pending triage Awaiting review. type: minor bug Involves a minor bug or issue.

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