Skip to content

v0.6.0 - Pit Stop 2

Compare
Choose a tag to compare
@EliteMasterEric EliteMasterEric released this 04 Apr 18:50
· 1457 commits to main since this release

The Pit Stop 2 content update, first released on March 31st, 2025.

[0.6.0] - 2025-03-31

The Pit Stop 2 update!

Added

  • Added six (!) new playable songs! Check them out in the Freeplay menu for their respective characters.
    • Cocoa (Pico Mix)
    • Senpai (Pico Mix)
    • Roses (Pico Mix)
    • Stress (Pico Mix)
    • Darnell Erect
    • Lit Up (BF Mix)
  • Senpai (Pico Mix) and Roses (Pico Mix) take place on a new Erect variant of the Week 6 stage!
    • This stage is now used by Senpai Erect, Roses Erect, and Thorns Erect.
  • Stress (Pico Mix) takes place on a new Erect variant of the Week 7 stage!
    • This stage is now used by Ugh Erect, Ugh (Pico Mix), and Guns (Pico Mix).
  • Newly revamped Newgrounds integration! You can now earn Medals and submit scores to the Leaderboards while logged in on Newgrounds!
    • Existing medals have been re-enabled, and new medals have been added! Think you're a Rap God?
    • This feature is also available on desktop, check the options menu to find the prompt to login.
    • There is no feature to view unlocked medals in-game yet, but the feature is planned.
  • Reworked the sticker system to allow different sets of stickers to be used for different characters and songs.
    • Added new stickers which appear when exiting Pico songs!
    • The new sticker system isn't fully available to mods yet, but we're working on it!
  • New option in the Preferences menu: Strumline Backgrounds!
  • Options in the Preferences menu now display an on-screen description when selected.
  • New song event type in the Chart Editor: Set Health Icon!
    • This event is now used in Stress (Pico Mix).
  • The HOME and END keys now jump to the top and bottom of the Freeplay song list, respectively. (bb974c2) - by @AbnormalPoof in #4103
  • Added an option to launch the game in fullscreen. (ee53ccd) - by @AbnormalPoof in #3738
  • Added on-screen descriptions for each item in the Preferences menu. (a17b0e8) - by @anysad in #3872
  • Added precise scrolling in the Chart Editor using Ctrl-Mouse Wheel. (0d8e4a5) - by @ninjamuffin99 in #3806
  • Added a “None” option to the character selector in the Chart Editor. (9c2ef02) - by @Lasercar in #4279
  • Added the ability to flip the character horizontally in the Animation Editor by pressing G. (de02137) - by @AbnormalPoof in #3028
  • Added offsets support for album titles. (69d8570) - by @AbnormalPoof in #3618
  • Added three new properties to stage data: angle, scroll, and alpha. (ff56b19) - by @AbnormalPoof in #3720
  • Added script events for losing/gaining focus. (4b127b6) - by @AbnormalPoof in #3721
  • Added 10 new functions to ReflectUtil. (6216655) - by @AbnormalPoof in #3622, #3809, and #4019
  • Added DEBUG_BUILD value to Constants to indicate whether a build has debug functions enabled. (ad45b72) - by @AbnormalPoof in #3853

Changed

  • Switched from hxCodec to hxvlc for video playback. This may break a mod or two.
  • Polymod should now ignore .git files when loading mods.
  • The pause menu can now be opened and closed rapidly.
  • Adjusted difficulty ratings and scroll speeds for many songs.
  • Chart Editor event fields now allow for values to be as specific as desired.
    • For example, the Zoom Camera event can now be set to 0.9857.
  • Lots of improvements to GitHub issue and pull request organization. - by @Hundrec and @AbnormalPoof
  • Overhauled the Changelog to improve readability and properly credit contributors. (4383fcf) - by @Hundrec in #4296 and #4298
  • Made various improvements to the screenshot plugin. (868932c) - by @Lasercar in #4082
  • Accept keybinds (Z and Space by default) can now be used to exit the Results screen. (edb270d) - by @JVNpixels in #3799
  • Reordered UI keybinds in the controls menu for consistency. (a01bcc3) - by @lemz1 in #3027
  • New save files now have default Freeplay controls for gamepads. (2b7f62e) - by @MrMadera in #3934
  • Made scrolling smoother in the Chart Editor. (20d9016) - by @ninjamuffin99 in #3768
  • Mods with missing dependencies are now skipped instead of preventing all mods from loading. (1c2fb43) - by @AbnormalPoof in #3993
  • Slightly improved flexibility for modding note hit animations. (3aad825) - by @TechnikTil in #3936
  • Introduced several QoL modding changes. (785c4be) - by @Kade-github in #4009
  • Lots of smaller changes.

Fixed

  • Shaders no longer create thin seams within atlas sprites.
  • Completing a song in Practice Mode no longer plays a new rank animation in the Freeplay menu.
  • Fixed lots of charting issues across many songs.
  • The Chart Editor grid now properly adjusts to the new BPM after switching variations.
  • Fixed a few crashes in the Stage Editor.
  • Fixed a bug where the song would restart from the beginning instead of moving to the Results screen. (3667c51) - by @KoloInDaCrib in #4309 and @Lasercar in #4330
  • Reduced stuttering when resyncing instrumental and voices tracks. (22d41d2) - by @TechnikTil in #3955
  • Songs with only instrumental tracks no longer stutter. (dfe02ec) - by @KoloInDaCrib in #3861
  • The debug mouse cursor no longer flickers before the Title Screen loads. (1c12b84) - by @sphis-sinco in #3881
  • Unbound keys now display as [N/A] instead of crashing the game. (099c309) - by @NotHyper-474 in #4355
  • Songs can no longer be spam-selected after selecting an instrumental in Freeplay. (0e0c4ae) - by @AbnormalPoof in #3866
  • The Random capsule can now switch to Erect/Nightmare difficulties in Freeplay. (a90b911) - by @KoloInDaCrib in #3838
  • Fixed a rare bug where a song would not register as beaten. (a3e2373) - by @AbnormalPoof in #3820
  • The difficulty graphic on the Results screen no longer cuts off incorrectly. (b13bf05) - by @AbnormalPoof in #4161
  • Four-digit long Total Notes values in the Results screen no longer overflow to the right. (91a594c) - by @Hundrec in #4356
  • The Character Select screen no longer plays the unlock animation for some locked characters. (7058126) - by @AbnormalPoof in #3748
  • All time signatures in the Chart Editor now display the correct number of beat/step tick lines. (e570dfb) - by @Keoiki in #2860
  • The Debug menu now opens with the correct camera position. (090ddd1) - by @ninjamuffin99 in #3769
  • Finally added an outline to the third GF sticker. 9e62572 - @M7theguy in funkin.assets#33
  • Removed an unused Freeplay class left over from legacy versions. (abe4ac8) - by @AbnormalPoof in #4370
  • Blacklisted an additional class for security. (3492d41) - by @AbnormalPoof in #4074
  • Removed an unused class from Polymod blacklist. (06c12e3) - by @AbnormalPoof in #3729
  • Many additional small bug fixes.

New Contributors for 0.6.0