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v0.6.3

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@EliteMasterEric EliteMasterEric released this 28 Apr 20:25
· 1286 commits to main since this release
df0f915

The third hotfix update of Pit Stop 2.

[0.6.3] - 2025-04-25

Added

  • New option in the Preferences menu: VSync!
    • Set it to Off, On, or Adaptive
    • Adaptive turns VSync off during FPS drops, which is better if supported by your graphics card.
    • Doesn't work on Mac, sorry!
  • Otis now has muzzle flashes when shooting.
  • Added a little easter egg to one of Pico's Results Screen animations.
  • Overhauled the sticker system to allow modders to easily add custom sticker sets. (cdc468b) - by @AbnormalPoof in #4003
  • Implemented a macro to optimize registries and entries. (1497521) - by @lemz1 in #3694
  • The macro is now used to retrieve base game assets. (963e2ec) - by @lemz1 in #4707
  • The Chart Editor now displays the current beat and step of the playhead. (83bb3bb) - by @NotHyper-474 in #4649

Changed

  • The mod API version is now 0.6.3.
    • Be sure to update the version in your mods' metadata, then ensure they are still working!
  • Eric's scoring rebalance update!
    • Misses (not ghost misses) are now worth -100 points, up from -10.
    • Hold note trails now grant 20% less health.
    • Dropping a hold note early now plays the miss animation and deducts health and score.
  • Made a LOT of charting changes!
    • Many missing, extra, and mistimed notes have been corrected.
    • Stacked notes that were preventing full combos have been removed.
    • Camera events have been adjusted to stay within the boundaries of the stage.
    • Some songs have been recharted.
  • The Freeplay menu can now always switch between variations.
    • The nearest song with an Erect variation will be selected when switching.
  • Switching difficulties now always plays the capsule jump-in animation.
  • The "Random" capsule now plays animations consistent with other capsules.
  • The Eggnog Erect cutscene can now be skipped. (0303a03) - by @ShadzXD in funkin.assets#62
  • Swapped the positions of “skip” and “restart” items in the dialogue pause menu for consistency. (1f88a3b) - by @VioletSnowLeopard in #4553
  • The Controls menu now prevents unbinding essential UI controls to safeguard against softlocking save files. (7eebce4) - by @VioletSnowLeopard in #4382
  • Renamed “Auto Pause” preference to “Pause on Unfocus” for clarity. (52be941) - by @JackXson-Real in #4346
  • Overhauled FileUtil, introducing various fixes, new functions, and sandboxing. (95ade2a) - by @cyn0x8 in #3032

Fixed

  • Story mode medals are now awarded even without scoring a new personal best.
  • Highscores are now submitted to Newgrounds even without scoring a new personal best.
  • The Freeplay menu no longer displays songs without Erect variations when returning from an Erect variation song.
  • Fixed Freeplay DJ animations for Boyfriend and Pico when idling (properly this time).
  • Alternate instrumentals for Cocoa, Senpai, Roses, and Stress are now locked until their Pico Mix is beaten.
  • The Roses Pico alternate instrumental is now offset to align with the original song's voices.
  • Entering Stress or Stress (Pico Mix) a second time no longer crashes the game.
  • Restarting Stress or Stress (Pico Mix) no longer spawns too many Tankmen in the background.
  • Pico's game over animation now displays properly on Ugh (Pico Mix) and Guns (Pico Mix).
  • Tankman's death lines now play for Boyfriend in Ugh, Guns, and Ugh Erect.
  • Week 6 dialogue no longer plays for all non-default variations when entered through Freeplay.
  • Nene (Pixel) now plays her knife raising animation when the player has low health.
  • A-Bot's visualizer is now blank before the song starts.
  • Debug editor tooltips no longer display behind windows.
  • Clearing save data no longer crashes the game.
  • Adding custom parameters to note kinds no longer crashes the Chart Editor. (0a7bd31) - by @Lasercar in funkin.assets#136
  • Improved performance in the Freeplay menu before entering a song. (2b7254f) - by @superpowers04 in #4729
  • Prevented a crash by capping Freeplay and Results screen score displays at their largest possible values (actual scores are not capped). (51324e9) - by @KoloInDaCrib in #3634
  • The Animation Editor no longer crashes when opened. (b40b4b0) - by @sector-a in #4582
  • Disabled navigation in the Options menu while the Clear Save Data prompt is open. (855deb5) - by @KoloInDaCrib in #4703
  • Save data is no longer wiped after failing to load the current save. (068c9fb) - by @KoloInDaCrib in #4574
  • Selecting a different type of event in the Chart Editor no longer crashes or resets the event to its default values. (71ed154) - by @KoloInDaCrib in #3913
  • Deleting a stacked event in the Chart Editor now properly removes the deleted event’s sprite. (3ad14ba) - by @NotHyper-474 in #4724
  • Patched a security vulnerability. (53dec05) - by @nebulazorua in #4740
  • Added null safety to a bunch of classes.
  • Even more tiny bug fixes.

New Contributors for 0.6.3