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  • Remove some incorrect flags in D3D12ResourceFlagsToRps.
  • Allow non zero-terminated strings to be used as NodeDecl name.
  • Allow multiple compatible access flags on the same subresource by the same node.
  • Fix some missing and incorrect return code checks.
  • Fix incorrect cmd range when printing cmd batches in ScheduleDebugPrintPhase.
  • Avoid transitioning unaccessed persistent resources by marking them unaccessed. This caused barriers on currently presenting swapchain images.
  • Fix crash in visualizer when graph is empty.
  • Fix various validation errors with SDK 1.3.275.

@overdesigned overdesigned force-pushed the pr/fix_validation_errors branch from 022aafb to e2eaf97 Compare May 17, 2024 21:14
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