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Expands/Cleans asset functionality #2356

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Commits on Feb 12, 2019

  1. Adds the capability to add a small offset to the Z value of items bei…

    …ng told to snap to terrain
    Bloodknight committed Feb 12, 2019
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Commits on Feb 24, 2019

  1. Tweaks some handling of guiTreeViewObj so you don't necessarily have …

    …to delete an object if you delete the tree item, as well as the ability to look up the object id via tree item.
    
    Also removes spam in the event that an item on the tree is more of a data representation rather than literal object.
    Areloch committed Feb 24, 2019
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Commits on May 4, 2019

  1. Expands/Cleans up a lot of the asset functionality, including managem…

    …ent, file association, and creation/importing
    Areloch committed May 4, 2019
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  2. Merge pull request GarageGames#2324 from Areloch/TweakedguiTreeViewOb…

    …jectHandling
    
    Tweaks some object handling of guiTreeViewObj
    Areloch authored May 4, 2019
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  3. Merge pull request GarageGames#2328 from Areloch/neverImportMat

    Adds a filter for materials to never import when importing a shape
    Areloch authored May 4, 2019
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  4. Merge pull request GarageGames#2311 from Bloodknight/TerrainSnapOffsetZ

    Snap to terrain Z offset.
    Areloch authored May 4, 2019
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Commits on May 18, 2019

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  2. Cleanup of some of the loose file stuff, and ensures GameObjectAssets…

    … can be created properly.
    Areloch committed May 18, 2019
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