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Hello. This is in relation to https://genesis-world.readthedocs.io/en/latest/user_guide/getting_started/visualization.html
While demo.py shows how to add a background texture, via:
env_surface=gs.surfaces.Emission(
emissive_texture=gs.textures.ImageTexture(
image_path="textures/indoor_bright.png",
),
),
It probably is worth noting this in the docs.
Cheers.
Edit: is there no way to add background texture (only color) to rasterizer renderer? Why? What if I want to use rasterizer and not raytracer (performance?)
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