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added new bumdle in docs/ with version of fire particles system
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<!doctype html><html lang="en"><meta charset="UTF-8"><meta name="viewport" content="width=device-width,initial-scale=1"><meta http-equiv="x-ua-compatible" content="ie=edge"><link rel="shortcut icon" href="./assets/dragon_icon.png"><meta name="description" content="GiovannyJTT, WebGL, ThreeJS, mesh creation, texture UVs mapping, lighting and shadows, bump mapping, surface smoothing, and User Interface, widgets"><meta name="keywords" content="GiovannyJTT, WebGL, texture mapping, lighting, shadows, bump mapping, surface smoothing, User Interface, widgets"><meta name="author" content="Giovanny Javier Tipantuña Toapanta"><head><title>Smooth Dragon: WebGL app using Threejs for surface smoothing</title><script defer="defer" src="./runtime.e6e7b06c664f877fbba5.bundle.js"></script><script defer="defer" src="./main.fd074d378e875004abbf.bundle.js"></script><link href="./179.css" rel="stylesheet"></head><body><section><div id="container"></div></section></body></html> | ||
<!doctype html><html lang="en"><meta charset="UTF-8"><meta name="viewport" content="width=device-width,initial-scale=1"><meta http-equiv="x-ua-compatible" content="ie=edge"><link rel="shortcut icon" href="./assets/dragon_icon.png"><meta name="description" content="GiovannyJTT, WebGL, ThreeJS, mesh creation, texture UVs mapping, lighting and shadows, bump mapping, surface smoothing, and User Interface, widgets, skybox, state machine, collider, particles system"><meta name="keywords" content="GiovannyJTT, WebGL, texture mapping, lighting, shadows, bump mapping, surface smoothing, User Interface, widgets, skybox, state machine, collider, particles system"><meta name="author" content="Giovanny Javier Tipantuña Toapanta"><head><title>Smooth Dragon: WebGL app using Threejs for surface smoothing</title><script defer="defer" src="./runtime.2969a9a4968be3e86433.bundle.js"></script><script defer="defer" src="./main.e1bdddff611349a03c50.bundle.js"></script><link href="./179.css" rel="stylesheet"></head><body><section><div id="container"></div></section></body></html> |
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