This is a work-in-progress library to implement safe Rust bindings and high-level interfaces for V4L2.
Currently the following is implemented:
- Safe low-level abstractions to manage
OUTPUT
andCAPTURE
queues, as well as buffers allocation/queueing/dequeuing forMMAP
,USERPTR
andDMABUF
memory types, - High-level abstraction of the stateful video decoder interface,
- High-level abstraction of the stateful video encoder interface,
- C FFI for using the video decoder interface from C programs.
The library provides several levels of abstraction over V4L2:
-
At the lowest level is a very thin layer over the V4L2 ioctls, that stays as close as possible to the actual kernel API while adding extra safety and removing some of the historical baggage like the difference in format for single-planar and multi-planar queues.
-
A higher-level abstraction exposes devices, queues, and other V4L2 concepts as strongly typed objects. The goal here is to provide an nice-to-use interface that remains generic enough to be used for any kind of V4L2 device.
-
Finally, more specialized abstractions can be used by applications for performing specific tasks, like decoding a video using hardware acceleration. For these abstractions, a C FFI is usually provided so their use is not limited to Rust.
Dependencies shall be kept to a minimum: this library talks directly to the kernel using ioctls, and only depends on a few small, well-established crates.
lib
contains the Rust library (v4l2r
), including the thin ioctl
abstraction, the more usable device
abstraction, and task-specific modules for
e.g. video decoding and encoding.
ffi
contains the C FFI (v4l2r-ffi
) which is currently exposed as a static
library other projects can link against. A v4l2r.h
header file with the public
API is generated upon build.
cargo build
will attempt to generate the V4L2 bindings from
/usr/include/linux/videodev2.h
by default. The V4L2R_VIDEODEV2_H_PATH
environment variable can be set to a different location that contains a
videodev2.h
file if you need to generate the bindings from a different
location.
Check lib/examples/vicodec_test/device_api.rs
for a short example of how to
use the device
-level interface, or lib/examples/vicodec_test/ioctl_api.rs
for the same example using the lower-level ioctl
API. Both examples encode
generated frames into the FWHT
format using the vicodec
kernel driver
(which must be inserted beforehand, using e.g. modprobe vicodec multiplanar=1
).
You can try these examples with
cargo run --example vicodec_test -- /dev/video0
for running the device
API example, or
cargo run --example vicodec_test -- /dev/video0 --use_ioctl
for the ioctl
example, assuming /dev/video0
is the path to the vicodec
encoder.
lib/examples/fwht_encoder
contains another example program implementing a
higher-level vicodec encoder running in its own thread. It can be run as
follows:
cargo run --example fwht_encoder -- /dev/video0 --stop_after 20 --save test_encoder.fwht
This invocation will encode 20 generated frames and save the resulting stream in
test_encoder.fwht
. Pass --help
to the program for further options.
lib/examples/simple_decoder
is a decoder example able to decode the streams
produced by the fwht_encoder
example above, as well as simple Annex-B H.264
streams. For instance, to decode the FWHT stream we just created above:
cargo run --example simple_decoder -- test_encoder.fwht /dev/video1 --save test_decoder.bgr
test_decoder.bgr
can be checked with e.g.
YUView. The format will be 640x480 BGR, as
reported by the decoding program.
Finally, ffi/examples/c_fwht_decode/
contains a C program demonstrating how
to use the C FFI to decode a FWHT stream. See the Makefile
in that directory
for build and use instructions. The program is purely for demonstration
purposes of the C FII: it is hardcoded to decode the sample.fwht
file in the
same directory and doesn't support any other output.
Android.bp
files are provided that should work on AOSP >= 15. Just check this
repository into external/rust/crates/v4l2r
and the libv4l2r
library target
will be available.