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Contributing
ラ⭐ edited this page Jan 8, 2023
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8 revisions
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.msvc: These are imports for the Visual Studio build -
.cmake: These are imports for the CMAKE build (TODO) -
code: Project module directory-
common: Module for generic OS-level code and helpers -
dc2: Game logic -
graph: Module for graphics related things such as vectors, matrices, render logic, etc -
host: Module for the host abstraction. Includes things like the message loop, input handlers, audio, windowing, etc. -
script: Module for the SPI and RS scripting logic
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conda: Code for the conda cli tool -
external: Submodules and code for external dependencies -
test: Testing directory-
game-test: Tests for specific parts of the game logic -
common-test: Tests for everything else
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TODO
TODO
- Open OpenCloud.sln
- Right click the host project and select Set as Startup Project
- Build or Debug
- Open OpenCloud.sln
- Right click the conda project and select Set as Startup Project
- Build or Debug
TODO