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Intensity extraction fixes #844
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…e as the input polar view.
Signed-off-by: Patrick Avery <[email protected]>
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Codecov Report❌ Patch coverage is
Additional details and impacted files@@ Coverage Diff @@
## master #844 +/- ##
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+ Coverage 55.96% 56.01% +0.04%
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Files 143 143
Lines 21963 22010 +47
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+ Hits 12291 12328 +37
- Misses 9672 9682 +10 ☔ View full report in Codecov by Sentry. 🚀 New features to boost your workflow:
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This is mainly for the simulated polar view, because the relative tolerances close to 0 were off by quite a lot. Signed-off-by: Patrick Avery <[email protected]>
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Signed-off-by: Patrick Avery <[email protected]>
Signed-off-by: Patrick Avery <[email protected]>
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Windows is producing slightly different results for the simulated polar view, but it is small enough for a relative tolerance of 1e-2 to work fine. The refined texture parameters come out very slightly different. There are probably just some small nuance differences between Windows and the other operating systems. Signed-off-by: Patrick Avery <[email protected]>
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psavery
approved these changes
Oct 25, 2025
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Minor tweaks to the intensity extraction function. The changes speeds up the extraction process and also makes it quite stable. Tested with some NIF and simulated data example.
This is rebased to texture-fixes, so should be merged after #843