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Merge pull request #1 from Halfwhit/development
Simple splash, menu and test level
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[gd_resource type="DynamicFont" load_steps=2 format=2] | ||
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[sub_resource type="DynamicFontData" id=1] | ||
font_path = "res://Fonts/Roboto-Regular.ttf" | ||
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[resource] | ||
size = 128 | ||
font_data = SubResource( 1 ) | ||
|
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[remap] | ||
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importer="texture" | ||
type="StreamTexture" | ||
path="res://.import/ball.png-0c3280ad08e14f6566aaeef4d0612e1c.stex" | ||
metadata={ | ||
"vram_texture": false | ||
} | ||
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[deps] | ||
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source_file="res://Resources/ball.png" | ||
dest_files=[ "res://.import/ball.png-0c3280ad08e14f6566aaeef4d0612e1c.stex" ] | ||
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[params] | ||
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compress/mode=0 | ||
compress/lossy_quality=0.7 | ||
compress/hdr_mode=0 | ||
compress/bptc_ldr=0 | ||
compress/normal_map=0 | ||
flags/repeat=0 | ||
flags/filter=false | ||
flags/mipmaps=false | ||
flags/anisotropic=false | ||
flags/srgb=2 | ||
process/fix_alpha_border=true | ||
process/premult_alpha=false | ||
process/HDR_as_SRGB=false | ||
process/invert_color=false | ||
stream=false | ||
size_limit=0 | ||
detect_3d=true | ||
svg/scale=1.0 |
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[remap] | ||
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importer="texture" | ||
type="StreamTexture" | ||
path="res://.import/grass.png-ea8eb11baefddc112f9bb25c7c5bb84f.stex" | ||
metadata={ | ||
"vram_texture": false | ||
} | ||
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[deps] | ||
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source_file="res://Resources/grass.png" | ||
dest_files=[ "res://.import/grass.png-ea8eb11baefddc112f9bb25c7c5bb84f.stex" ] | ||
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[params] | ||
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compress/mode=0 | ||
compress/lossy_quality=0.7 | ||
compress/hdr_mode=0 | ||
compress/bptc_ldr=0 | ||
compress/normal_map=0 | ||
flags/repeat=0 | ||
flags/filter=false | ||
flags/mipmaps=false | ||
flags/anisotropic=false | ||
flags/srgb=2 | ||
process/fix_alpha_border=true | ||
process/premult_alpha=false | ||
process/HDR_as_SRGB=false | ||
process/invert_color=false | ||
stream=false | ||
size_limit=0 | ||
detect_3d=true | ||
svg/scale=1.0 |
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[remap] | ||
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importer="texture" | ||
type="StreamTexture" | ||
path="res://.import/hole.png-cf640f704a6730cffbc50c5cbbf4e023.stex" | ||
metadata={ | ||
"vram_texture": false | ||
} | ||
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[deps] | ||
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source_file="res://Resources/hole.png" | ||
dest_files=[ "res://.import/hole.png-cf640f704a6730cffbc50c5cbbf4e023.stex" ] | ||
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[params] | ||
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compress/mode=0 | ||
compress/lossy_quality=0.7 | ||
compress/hdr_mode=0 | ||
compress/bptc_ldr=0 | ||
compress/normal_map=0 | ||
flags/repeat=0 | ||
flags/filter=false | ||
flags/mipmaps=false | ||
flags/anisotropic=false | ||
flags/srgb=2 | ||
process/fix_alpha_border=true | ||
process/premult_alpha=false | ||
process/HDR_as_SRGB=false | ||
process/invert_color=false | ||
stream=false | ||
size_limit=0 | ||
detect_3d=true | ||
svg/scale=1.0 |
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[gd_resource type="TileSet" load_steps=5 format=2] | ||
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[ext_resource path="res://Resources/grass.png" type="Texture" id=1] | ||
[ext_resource path="res://Resources/wall.png" type="Texture" id=2] | ||
[ext_resource path="res://Resources/hole.png" type="Texture" id=3] | ||
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[sub_resource type="ConvexPolygonShape2D" id=1] | ||
points = PoolVector2Array( 0, 0, 50, 0, 50, 50, 0, 50 ) | ||
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[resource] | ||
0/name = "Grass" | ||
0/texture = ExtResource( 1 ) | ||
0/tex_offset = Vector2( 0, 0 ) | ||
0/modulate = Color( 1, 1, 1, 1 ) | ||
0/region = Rect2( 0, 0, 50, 50 ) | ||
0/tile_mode = 0 | ||
0/occluder_offset = Vector2( 0, 0 ) | ||
0/navigation_offset = Vector2( 0, 0 ) | ||
0/shapes = [ ] | ||
0/z_index = 0 | ||
1/name = "Wall" | ||
1/texture = ExtResource( 2 ) | ||
1/tex_offset = Vector2( 0, 0 ) | ||
1/modulate = Color( 1, 1, 1, 1 ) | ||
1/region = Rect2( 0, 0, 50, 50 ) | ||
1/tile_mode = 0 | ||
1/occluder_offset = Vector2( 0, 0 ) | ||
1/navigation_offset = Vector2( 0, 0 ) | ||
1/shapes = [ { | ||
"autotile_coord": Vector2( 0, 0 ), | ||
"one_way": false, | ||
"one_way_margin": 1.0, | ||
"shape": SubResource( 1 ), | ||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) | ||
} ] | ||
1/z_index = 0 | ||
2/name = "Hole" | ||
2/texture = ExtResource( 3 ) | ||
2/tex_offset = Vector2( 0, 0 ) | ||
2/modulate = Color( 1, 1, 1, 1 ) | ||
2/region = Rect2( 0, 0, 50, 50 ) | ||
2/tile_mode = 0 | ||
2/occluder_offset = Vector2( 0, 0 ) | ||
2/navigation_offset = Vector2( 0, 0 ) | ||
2/shapes = [ ] | ||
2/z_index = 0 | ||
|
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[gd_scene load_steps=4 format=2] | ||
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[ext_resource path="res://Resources/grass.png" type="Texture" id=1] | ||
[ext_resource path="res://Resources/wall.png" type="Texture" id=2] | ||
[ext_resource path="res://Resources/hole.png" type="Texture" id=3] | ||
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[node name="Node2D" type="Node2D"] | ||
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[node name="Grass" type="Sprite" parent="."] | ||
texture = ExtResource( 1 ) | ||
centered = false | ||
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[node name="Wall" type="Sprite" parent="."] | ||
position = Vector2( 50, 0 ) | ||
texture = ExtResource( 2 ) | ||
centered = false | ||
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[node name="StaticBody2D" type="StaticBody2D" parent="Wall"] | ||
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Wall/StaticBody2D"] | ||
polygon = PoolVector2Array( 0, 0, 50, 0, 50, 50, 0, 50 ) | ||
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[node name="Hole" type="Sprite" parent="."] | ||
position = Vector2( 100, 0 ) | ||
texture = ExtResource( 3 ) | ||
centered = false | ||
|
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[remap] | ||
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||
importer="texture" | ||
type="StreamTexture" | ||
path="res://.import/wall.png-5fd3e28897256be5a67ec1f6c35e5f75.stex" | ||
metadata={ | ||
"vram_texture": false | ||
} | ||
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||
[deps] | ||
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source_file="res://Resources/wall.png" | ||
dest_files=[ "res://.import/wall.png-5fd3e28897256be5a67ec1f6c35e5f75.stex" ] | ||
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||
[params] | ||
|
||
compress/mode=0 | ||
compress/lossy_quality=0.7 | ||
compress/hdr_mode=0 | ||
compress/bptc_ldr=0 | ||
compress/normal_map=0 | ||
flags/repeat=0 | ||
flags/filter=false | ||
flags/mipmaps=false | ||
flags/anisotropic=false | ||
flags/srgb=2 | ||
process/fix_alpha_border=true | ||
process/premult_alpha=false | ||
process/HDR_as_SRGB=false | ||
process/invert_color=false | ||
stream=false | ||
size_limit=0 | ||
detect_3d=true | ||
svg/scale=1.0 |
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[gd_scene load_steps=2 format=2] | ||
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[sub_resource type="CircleShape2D" id=1] | ||
radius = 7.07107 | ||
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[node name="Hole" type="Area2D"] | ||
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[node name="Area" type="CollisionShape2D" parent="."] | ||
position = Vector2( 25, 25 ) | ||
shape = SubResource( 1 ) | ||
|
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extends KinematicBody2D | ||
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var max_force = 500 | ||
var ball_vector = Vector2() | ||
var collision | ||
var in_motion | ||
var friction = 0.98 | ||
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func _draw(): | ||
if in_motion == false: | ||
draw_line(Vector2(), get_local_mouse_position().clamped(max_force/2), Color(0.0, 0.0, 0.0), 1.0, false) | ||
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func _process(delta): | ||
update() | ||
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func _physics_process(delta): | ||
#Update in_motion variable | ||
check_motion() | ||
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if in_motion == false and Input.is_action_just_pressed("touch_main"): | ||
get_new_vector() | ||
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hit_ball(delta) | ||
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#Apply friction | ||
ball_vector = ball_vector.linear_interpolate(Vector2(0,0), friction * delta) | ||
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func get_new_vector(): | ||
ball_vector = -get_local_mouse_position().clamped(max_force) | ||
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func check_motion(): | ||
if ball_vector.length() < 1: | ||
ball_vector = Vector2() | ||
in_motion = false | ||
else: | ||
in_motion = true | ||
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func hit_ball(delta): | ||
collision = move_and_collide(ball_vector * delta) | ||
if collision: | ||
ball_vector = ball_vector.bounce(collision.normal) | ||
move_and_collide(ball_vector * delta) |
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[gd_scene load_steps=4 format=2] | ||
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[ext_resource path="res://Scenes/Assets/Player.gd" type="Script" id=1] | ||
[ext_resource path="res://Resources/ball.png" type="Texture" id=2] | ||
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[sub_resource type="CircleShape2D" id=1] | ||
custom_solver_bias = 1.0 | ||
radius = 25.0 | ||
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[node name="Player" type="KinematicBody2D"] | ||
scale = Vector2( 0.5, 0.5 ) | ||
script = ExtResource( 1 ) | ||
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[node name="Sprite" type="Sprite" parent="."] | ||
texture = ExtResource( 2 ) | ||
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."] | ||
shape = SubResource( 1 ) | ||
|
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extends Control | ||
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var TestLevel = preload("res://Scenes/Levels/TestLevel.tscn") | ||
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func _on_Test_pressed(): | ||
#warning-ignore:return_value_discarded | ||
get_tree().change_scene_to(TestLevel) |
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[gd_scene load_steps=5 format=2] | ||
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[ext_resource path="res://Scenes/GUI/Menu.gd" type="Script" id=1] | ||
[ext_resource path="res://Fonts/title.tres" type="DynamicFont" id=2] | ||
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[sub_resource type="DynamicFontData" id=1] | ||
font_path = "res://Fonts/Roboto-Regular.ttf" | ||
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[sub_resource type="DynamicFont" id=2] | ||
size = 24 | ||
font_data = SubResource( 1 ) | ||
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[node name="Menu" type="Control"] | ||
anchor_right = 1.0 | ||
anchor_bottom = 1.0 | ||
script = ExtResource( 1 ) | ||
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[node name="Title" type="Label" parent="."] | ||
margin_right = 1024.0 | ||
margin_bottom = 600.0 | ||
custom_fonts/font = ExtResource( 2 ) | ||
text = "Gulf | ||
" | ||
align = 1 | ||
valign = 1 | ||
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[node name="Test" type="Button" parent="."] | ||
margin_left = 410.0 | ||
margin_top = 340.0 | ||
margin_right = 615.0 | ||
margin_bottom = 400.0 | ||
custom_fonts/font = SubResource( 2 ) | ||
text = "Test Level" | ||
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[connection signal="pressed" from="Test" to="." method="_on_Test_pressed"] |
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extends Control | ||
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var Menu = preload("res://Scenes/GUI/Menu.tscn") | ||
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func _input(event): | ||
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#Skip splash screen on mouse click | ||
if event is InputEventMouseButton: | ||
if event.button_index == BUTTON_LEFT and event.pressed: | ||
get_node("Splash").hide() | ||
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func _on_Timer_timeout(): | ||
get_node("Splash").hide() | ||
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func _on_Splash_hide(): | ||
#Show menu when splash disappears | ||
var menuScene = Menu.instance() | ||
add_child(menuScene) |
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[gd_scene load_steps=3 format=2] | ||
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[ext_resource path="res://Scenes/GUI/Splash.gd" type="Script" id=1] | ||
[ext_resource path="res://Fonts/title.tres" type="DynamicFont" id=2] | ||
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[node name="Splash" type="Control"] | ||
anchor_right = 1.0 | ||
anchor_bottom = 1.0 | ||
script = ExtResource( 1 ) | ||
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[node name="Splash" type="Label" parent="."] | ||
margin_right = 1024.0 | ||
margin_bottom = 600.0 | ||
custom_fonts/font = ExtResource( 2 ) | ||
text = "Gulf" | ||
align = 1 | ||
valign = 1 | ||
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[node name="Timer" type="Timer" parent="."] | ||
wait_time = 5.0 | ||
one_shot = true | ||
autostart = true | ||
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[connection signal="hide" from="Splash" to="." method="_on_Splash_hide"] | ||
[connection signal="timeout" from="Timer" to="." method="_on_Timer_timeout"] |
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