This is a game made with sdl2 and C++. On master branch there is version for Godot. Python version
This project uses nerd-font: https://github.com/ryanoasis/nerd-fonts
- escape - main menu
- l - dev menu
- c - crafting
- i - inventory
- v - clear statusline (text at bottom)
- g - break terrain (indev)
- r - remove item from hotbar
- semicolon (;) - show item info (sends to stdout)
- f - eat
- f11 - updates window size (use when game windows size starts to look weird)
- 1,2,3,4,5,6,7,8,9,0 - hotbar select (single mode)
- q - drop element from hotbar
- backquote (`) - previous hotbar element
- tab - next hotbar element
- minus (-) - deselect hotbar (multi mode)
- equals (=) - select hotbar (mutli mode)
- F5 - auto explore
- F4 - show information about item at player position (sends to stdout)
- enter / e - use (also works for menu)
- shift - sneak
- ctrl - run
- w,a,s,d - move (s,w for menu)
- arrow keys - move (up,down for menu)