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Fixed buffer Allocator for index buffers
CI #70: Commit 867d6d0 pushed by TothBenoit
May 16, 2025 10:00 5m 57s master
May 16, 2025 10:00 5m 57s
May 15, 2025 12:52 6m 19s
Make GPUMeshBatch use GPUCounter.
CI #68: Commit 95d820c pushed by BorisRaymondPerier
May 15, 2025 09:27 5m 51s master
May 15, 2025 09:27 5m 51s
Better debug obj for h3d/col/Sphere.hx
CI #66: Commit 5c5dd21 pushed by clementlandrin
May 14, 2025 14:34 5m 49s master
May 14, 2025 14:34 5m 49s
Update from hide changes.
CI #65: Commit f21b6d5 pushed by clementlandrin
May 14, 2025 12:31 6m 1s master
May 14, 2025 12:31 6m 1s
DynamicBones: fix dynamic with scaled objects
CI #64: Commit 8dd0007 pushed by LeoVgr
May 14, 2025 08:01 6m 11s master
May 14, 2025 08:01 6m 11s
Fix CacheFileBuilder on XboxSeries
CI #63: Commit 8a6f8e2 pushed by TothBenoit
May 12, 2025 13:54 5m 44s master
May 12, 2025 13:54 5m 44s
ObjectFlags: remove F in toString
CI #62: Commit 6e134e3 pushed by yuxiaomao
May 12, 2025 08:23 5m 52s master
May 12, 2025 08:23 5m 52s
MeshBatch : Remove lodDistance. Use curLod instead.
CI #61: Commit 39fb860 pushed by TothBenoit
May 7, 2025 14:22 6m 14s master
May 7, 2025 14:22 6m 14s
GPUMeshBatch : fix typo
CI #60: Commit 790669b pushed by TothBenoit
May 7, 2025 10:11 5m 46s master
May 7, 2025 10:11 5m 46s
DX12 : Fix ExecuteIndirect offsets
CI #59: Commit 531ad43 pushed by TothBenoit
May 7, 2025 10:10 5m 56s master
May 7, 2025 10:10 5m 56s
ObjectFlags: add inline toString for debug use
CI #58: Commit 9a005d8 pushed by yuxiaomao
May 5, 2025 12:59 6m 2s master
May 5, 2025 12:59 6m 2s
GlDriver: fix compilation when target js but has hl_ver
CI #57: Commit 51de541 pushed by yuxiaomao
May 5, 2025 12:52 5m 44s master
May 5, 2025 12:52 5m 44s
GPUMeshBatch : Do one dispatch for all data passes
CI #55: Commit 92f1a60 pushed by TothBenoit
May 5, 2025 07:09 5m 55s master
May 5, 2025 07:09 5m 55s
April 30, 2025 11:13 5m 50s
fixed getBoundsRec with 1x1 tile
CI #53: Commit bb619ab pushed by ncannasse
April 30, 2025 11:03 6m 3s master
April 30, 2025 11:03 6m 3s
MeshBatch : Fix typo
CI #52: Commit 3c9c020 pushed by TothBenoit
April 30, 2025 10:55 6m 3s master
April 30, 2025 10:55 6m 3s
MeshBatch : Avoid reallocating InstanceBuffer
CI #51: Commit a794668 pushed by TothBenoit
April 30, 2025 10:48 5m 37s master
April 30, 2025 10:48 5m 37s
April 30, 2025 10:28 6m 10s
April 30, 2025 10:21 5m 50s
Add MAT4_DATA buffer format
CI #48: Commit f77953d pushed by BorisRaymondPerier
April 30, 2025 07:23 6m 1s master
April 30, 2025 07:23 6m 1s
optimize for 1x1 tile ScaleGrid (constant color)
CI #47: Commit 47c2911 pushed by ncannasse
April 29, 2025 14:39 6m 23s master
April 29, 2025 14:39 6m 23s
April 29, 2025 08:51 5m 50s