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DX12 : Fix texture upload
CI #45: Commit d6efd41 pushed by TothBenoit
April 28, 2025 08:11 6m 14s master
April 28, 2025 08:11 6m 14s
April 28, 2025 07:24 6m 1s
filter interactive events outside scene bounds
CI #42: Commit d5364dc pushed by ncannasse
April 24, 2025 16:21 6m 13s master
April 24, 2025 16:21 6m 13s
allow debug:false to disable debugging
CI #41: Commit 692c470 pushed by ncannasse
April 24, 2025 15:22 6m 12s master
April 24, 2025 15:22 6m 12s
GlDriver : Temp fix for CI
CI #40: Commit c7679a8 pushed by TothBenoit
April 24, 2025 14:18 5m 51s master
April 24, 2025 14:18 5m 51s
Fix compilation for GL
CI #39: Commit 2b2c09d pushed by TothBenoit
April 24, 2025 13:59 4m 10s master
April 24, 2025 13:59 4m 10s
Adding command and count offset for indirect draw.
CI #38: Commit dbb12e2 pushed by TothBenoit
April 24, 2025 13:20 4m 20s master
April 24, 2025 13:20 4m 20s
BlendSpace2D: fix null access obj.targetObject
CI #37: Commit f79d519 pushed by SpiraTom
April 23, 2025 12:55 6m 7s master
April 23, 2025 12:55 6m 7s
Remove prevChar Null<Int> alloc on splitRawText
CI #36: Commit 1a67ca6 pushed by Speedphoenix
April 22, 2025 15:32 6m 38s master
April 22, 2025 15:32 6m 38s
Add readBufferBytes into drivers.
CI #34: Commit 6043ce9 pushed by BorisRaymondPerier
April 22, 2025 10:13 5m 53s master
April 22, 2025 10:13 5m 53s
fix: Blur-based filters under-extend on small radius (#1283)
CI #33: Commit f7d5acf pushed by ncannasse
April 19, 2025 13:52 5m 42s master
April 19, 2025 13:52 5m 42s
added to2D()
CI #32: Commit 0883339 pushed by ncannasse
April 19, 2025 13:41 5m 46s master
April 19, 2025 13:41 5m 46s
fix: Blur-based filters under-extend on small radius
CI #30: Pull request #1283 synchronize by Yanrishatum
April 19, 2025 10:53 5m 38s Yanrishatum:patch-2
April 19, 2025 10:53 5m 38s
Seed WorleyNoise.hx
CI #28: Commit 97d741c pushed by clementlandrin
April 18, 2025 08:23 5m 55s master
April 18, 2025 08:23 5m 55s
April 17, 2025 15:45 5m 54s
CDB: Refacto clipboard + copy / paste
CI #26: Commit d391076 pushed by LeoVgr
April 17, 2025 10:58 5m 46s master
April 17, 2025 10:58 5m 46s
Adding Sao start fade.
CI #25: Commit 8b68dea pushed by clementlandrin
April 17, 2025 09:15 5m 37s master
April 17, 2025 09:15 5m 37s
Fix typo in Texture3D.hx clamp.
CI #24: Commit 20652e2 pushed by clementlandrin
April 17, 2025 08:37 6m 8s master
April 17, 2025 08:37 6m 8s
Fix typos in MeshBatch
CI #23: Commit ea65a6d pushed by BorisRaymondPerier
April 16, 2025 13:00 6m 5s master
April 16, 2025 13:00 6m 5s
Fix compilation error with JS and GlDriver.hx
CI #21: Commit b24c3c7 pushed by BorisRaymondPerier
April 15, 2025 13:10 6m 18s master
April 15, 2025 13:10 6m 18s