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2 changes: 1 addition & 1 deletion meta/downloadHelperBinaries.ts
Original file line number Diff line number Diff line change
Expand Up @@ -19,7 +19,7 @@ const RELEASE_TAGS = {
gogdl: 'v1.1.2',
nile: 'v1.1.2',
comet: 'v0.2.0',
'epic-integration': 'v0.3'
'epic-integration': 'v0.4'
} as const satisfies Record<DownloadedBinary, string>

const pathExists = async (path: string): Promise<boolean> =>
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4 changes: 2 additions & 2 deletions src/backend/storeManagers/legendary/games.ts
Original file line number Diff line number Diff line change
Expand Up @@ -888,8 +888,8 @@ export async function launch(
...getKnownFixesEnvVariables(appName, 'legendary')
}

// We can get this env variable either from the game's settings or from known fixes
if (commandEnv['USE_FAKE_EPIC_EXE']) {
// Use the wrapper EXE to launch games.
if (existsSync(fakeEpicExePath)) {
if (isWindows) {
commandEnv['LEGENDARY_WRAPPER_EXE'] = fakeEpicExePath
} else {
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