HvH.gg rapid fire fix (1.0.5)
CounterStrikeSharp plugin to handle rapid fire in CS2.
- 0 => Allows rapid fire
- 1 => Blocks rapid fire completely
- 2 => Reflects damage scaled (damage * ReflectScale)
- 3 => Reflects damage scaled, but keeps the player alive
You can reload the config by using the hvh_config_reload command.
Metamod:Source (2.x)
CounterStrikeSharp(v342)
- Install Metamod:Source and CounterStrikeSharp
- Place the
addonsfolder in your serversgame/csgo/directory
- Edit the config file to your liking
3.1. Located ataddons/counterstrikesharp/configs/plugins/RapidFireFix/RapidFireFix.json - Restart your server
{
"FixMethod": 1, // 0 allows rapid fire, 1 blocks rapid fire, 2 reflects damage scaled, 3 reflects damage but keeps the player alive
"ReflectScale": 1, // damage reflect percentage (0.0 - 1.0)
"ConfigVersion": 1, // do not change
}
