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USDScene : PointInstancers are now loaded with invisibleIds and inactiveIds as primitive variables.
IECoreUSD::DataAlgo :
Made valueTypeName argument to fromUSD( const VtValue & ) optional. This allows VtValue to be converted without having additional type information available.
Added conversions between VtDictionary and CompoundData.
IECoreUSD::ShaderAlgo :
Stopped writing cortex_autoAdaptor metadata, which would cause errors in DCCs without the definition registered.
Added round-tripping of all blind data stored on Shaders.
IECoreScene::ShaderNetworkAlgo : Added a mechanism for customising the adapter shaders used by addComponentConnectionAdapters().