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Cortex 10.5.6.0

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@ericmehl ericmehl released this 06 Feb 15:22
· 114 commits to RB-10.5 since this release

Improvements

  • IECoreGL::Selector: Added constructor overload that accepts a boolean indicating a more precise, camera-space depth sample will be used to sample depth instead of OpenGL's depth buffer.
  • IECoreGL::ColorTexture: Added new constructor that accepts an argument specifying the internal storage format to use.