This is just to make the mod current with the current pushes to the repo. I have some more plans in the near future for this; I just have to make time for them and get them working.
The biggest changes in this are just general bug fixes. Some are config related, others are related to the continuity additions I added in the previous update.
Changelog
This is copy/pasted from #29
Summary of changes:
Account for original models in OnFrame checks - should help with #27
Small code optimizations in the OnFrame checks
[Internal Code changes to build functions and dependencies.]
Added more Lantern fixes for EV Tornado 2 (found a missing material during a palette test playthrough)
Suppressed warnings in header files - the mod should now build a bit faster and without warnings
Fixed the ReplacePVM macro, which is called in the mod with two arguments but was using only one argument in the macro, resulting in a warning during compilation.
Removed some Lantern API fixes related to Gamma's upgrades (see comment)
The gist of that is that OnFrame errors listed in #27 should be fixed. I'm leaving the issue open currently as I'm unsure if it's 100% fixed or not. If anyone tests and finds errors, please report to that issue. If nothing is reported by the time I roll around to updating this again, I'll likely close it.