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Version: Committing version data for tag: jgrpp-0.25.0
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JGRennison committed Jun 4, 2018
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4 changes: 2 additions & 2 deletions .ottdrev-vc
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jgrpp-0.24.1 20180511 0 793a4460624a9b1226ade546f95b0484b9dc7496
84fcd2a1536f5c1b1918d39335ee6505070bf0eaa78fdd2bb91c6d186e7a6dea -
jgrpp-0.25.0 20180602 0 534f23d1b70d393cb7f5832fd8178d8e948a3bec
4f1c2654784a2895851d983975dd0477c67699d05beb0a1c643c9a7ec8090de0 -
7 changes: 6 additions & 1 deletion README.md
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## JGR's Patchpack version 0.24.1
## JGR's Patchpack version 0.25.0

This is a collection of patches applied to [OpenTTD](http://www.openttd.org/)

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* Freight train through load (added in v0.24.0)
This is an alternative loading mode for freight trains for the case where the train is longer then the platform.

* Up to 256 NewGRFs in multiplayer (added in v0.25.0)

* Save/load and savegame format changes
* Various changes to improve handling of savegames which use features not in trunk.
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* Trains break down after colliding with a road vehicle. (added in v0.20.0).
* Add warning/info messages to timetable window. (added in v0.21.0).
* Add ctrl+click on shared list button in order/timetable window to add single vehicle to a new group. (added in v0.21.0).
* Improve scrolling rendering of link graph overlay on viewport and small map. (added in v0.25.0).
* Add setting to automatically save when losing connection to a network game. (added in v0.25.0).
* Station rating: track "last visited vehicle type" separately per cargo. (added in v0.25.0).
* Various minor fixes, see changelog.

* Translations
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20 changes: 20 additions & 0 deletions jgrpp-changelog.md
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* * *

### v0.25.0 (2018-06-04)
* Multiplayer:
* Allow up to 256 NewGRFs in multiplayer.
* Fix displayed game info for maps with one or more dimensions >= 65536 tiles.
* Template-based train replacement:
* Fix display of vehicle sprites for some NewGRFs.
* Fix sizing issues in large UI modes.
* Add 'all rail types' option to rail type dropdown, use by default.
* Through load:
* Fix crash in handling of unload/transfer cargo payment finalisation.
* Fix/improve handling of full-load orders, in particular when also using in-station refit.
* Fix crash when leaving a station when the train head was on a waypoint tile.
* Fix/improve handling of multi-head engines.
* Improve performance of show scrolling viewport on map feature.
* Improve scrolling rendering and performance of link graph overlays on viewport and smallmap.
* Add setting to automatically save when losing connection to a network game.
* Station rating: Track "last visited vehicle type" separately per cargo.
* Various minor performance improvements.
* Bump trunk base from commit 228f8fba55f55b4233ff635223ceb89f720638a5 to commit 2406500140fa3114d446be667f2bc5152f5cbe30.

### v0.24.1 (2018-05-11)
* Fix crash when using through-load orders with refits.
* Fix configure script not being able to detect clanf on Mac OSX.
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