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Fix: compilation without precompiled headers (#11770)
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glx22 authored Jan 14, 2024
1 parent e3bb649 commit 93ba6d6
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Showing 3 changed files with 3 additions and 1 deletion.
2 changes: 1 addition & 1 deletion src/blitter/32bpp_anim_sse4.cpp
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/** @file 32bpp_anim_sse4.cpp Implementation of the SSE4 32 bpp blitter with animation support. */

#include "palette_func.h"
#ifdef WITH_SSE

#include "../stdafx.h"
#include "../palette_func.h"
#include "../video/video_driver.hpp"
#include "../table/sprites.h"
#include "32bpp_anim_sse4.hpp"
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1 change: 1 addition & 0 deletions src/network/core/os_abstraction.cpp
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#include "stdafx.h"
#include "os_abstraction.h"
#include "../../string_func.h"
#include "../../3rdparty/fmt/format.h"
#include <mutex>

#include "../../safeguards.h"
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1 change: 1 addition & 0 deletions src/os/windows/library_loader_win.cpp
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#include <windows.h>

#include "../../library_loader.h"
#include "../../3rdparty/fmt/format.h"

#include "../../safeguards.h"

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