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Merge pull request #92 from JPLRepo/dev
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Dev
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JPLRepo authored Jun 29, 2019
2 parents 9828cbb + b17ceec commit 891e984
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6 changes: 5 additions & 1 deletion Distribution/GameData/REPOSoftTech/DeepFreeze/Changelog.txt
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V0.25.0.0
V0.26.0.0
Re-compile for KSP 1.7.2 and above.
Added BackgroundResources processing. This is a module also distributed with my TAC LS mod. It will do EC processing for DeepFreezer parts that
are on unloaded vessels (not the active vessel). You can turn it off in the Difficulty settings. It also does unloaded EC production for all vessels.
V0.25.0.0
Fix shaders for real this time. - KSP no longer distributes Legacy Shader Transparent Specular.
Some Performance improvements and Garbage generation improvements on the part module.
V0.24.0.0
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21 changes: 21 additions & 0 deletions Distribution/GameData/REPOSoftTech/DeepFreeze/DFLocalization.cfg
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#autoLOC_DF_00199 = Freeze <<1>>
#autoLOC_DF_00200 = Thaw <<1>>

#autoLOC_DF_00201 = Unloaded Vessel Processing
#autoLOC_DF_00202 = If enabled DeepFreeze will process resources on unloaded vessels. If disabled, it won't and play the catchup and estimation game.
}
}

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#autoLOC_DF_00199 = Congelar <<1>>
#autoLOC_DF_00200 = Deshelar <<1>>

#autoLOC_DF_00201 = Procesamiento de naves sin Carga
#autoLOC_DF_00202 = Si se habilita, CongelaciónProfunda procesará los recursos en las naves sin carga. Si está deshabilitado, no lo hará y jugará el juego de recuperación y estimación.
}
}

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#autoLOC_DF_00199 = Freeze <<1>>
#autoLOC_DF_00200 = Thaw <<1>>

#autoLOC_DF_00201 = Procesamiento de naves sin Carga
#autoLOC_DF_00202 = Si se habilita, CongelaciónProfunda procesará los recursos en las naves sin carga. Si está deshabilitado, no lo hará y jugará el juego de recuperación y estimación.
}
}

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#autoLOC_DF_00199 = Freeze <<1>>
#autoLOC_DF_00200 = Thaw <<1>>

#autoLOC_DF_00201 = Unloaded Vessel Processing
#autoLOC_DF_00202 = If enabled DeepFreeze will process resources on unloaded vessels. If disabled, it won't and play the catchup and estimation game.
}
}

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#autoLOC_DF_00199 = Заморозить <<1>>
#autoLOC_DF_00200 = Разморозить <<1>>

#autoLOC_DF_00201 = Обработка выгруженных КА
#autoLOC_DF_00202 = Если включено, DeepFreeze будет считать ресурсы выгруженных космических аппаратов. \n Если выключено, TAC LS не будет просчитывать ресурсы таких космических аппаратов в игре. \nВыгруженный космический аппарат не управляется непосредственно \nи находится очень далеко от активного КА, поэтому, для экономии ресурсов, игра просчитывает для него \nТОЛЬКО орбитальную механику и некоторые другие параметры.
}
}

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#autoLOC_DF_00199 = Freeze <<1>>
#autoLOC_DF_00200 = Thaw <<1>>

#autoLOC_DF_00201 = Unloaded Vessel Processing
#autoLOC_DF_00202 = If enabled DeepFreeze will process resources on unloaded vessels. If disabled, it won't and play the catchup and estimation game.
}
}

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#autoLOC_DF_00199 = Friere <<1>> ein
#autoLOC_DF_00200 = Taue <<1>> auf

#autoLOC_DF_00201 = Unloaded Vessel Processing
#autoLOC_DF_00202 = If enabled DeepFreeze will process resources on unloaded vessels. If disabled, it won't and play the catchup and estimation game.
}
}
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"NAME":"DeepFreeze Continued...",
"URL":"http://ksp-avc.cybutek.net/version.php?id=183",
"DOWNLOAD":"http://spacedock.info/mod/142/DeepFreeze%20Continued...",
"VERSION":{"MAJOR":0,"MINOR":25,"PATCH":0,"BUILD":0},
"KSP_VERSION":{"MAJOR":1,"MINOR":6,"PATCH":1},
"KSP_VERSION_MIN":{"MAJOR":1,"MINOR":6,"PATCH":0},
"KSP_VERSION_MAX":{"MAJOR":1,"MINOR":6,"PATCH":99}
"VERSION":{"MAJOR":0,"MINOR":26,"PATCH":0,"BUILD":0},
"KSP_VERSION":{"MAJOR":1,"MINOR":7,"PATCH":2},
"KSP_VERSION_MIN":{"MAJOR":1,"MINOR":7,"PATCH":0},
"KSP_VERSION_MAX":{"MAJOR":1,"MINOR":7,"PATCH":99}
}
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