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A discrete-event spacecraft simulation engine with the hubris to be named after the fastest bird.

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JoelCourtney/peregrine

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peregrine

A discrete-event spacecraft simulation engine with the hubris to be named after the fastest bird.

  • Install rust
  • Build with cargo build
  • Test with cargo test
  • Build docs with cargo doc (then open target/doc/peregrine/index.html).

Peregrine is designed to be used with branching iterative schedulers, through incremental simulation, long-term simulation state history, targeted resource queries, and parallelism. The documentation is still in progress but should contain enough examples for you to see what the project is about.

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A discrete-event spacecraft simulation engine with the hubris to be named after the fastest bird.

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