Day 2 Hotfix (bruh) - 1.32.2
yeah
GO TO VISUALS & UI TO RESET YOUR NOTE AND SPLASH SKINS TO DEFAULT, OTHERWISE YOU WILL CRASH WHEN LOADING ANY SONG!!! (if you update from any prior version)
Changelog:
Fixed Splash Skin defaulting to "Psych Engine" (an option that has been removed)
1.32.1 Changelog:
The Startup screen is now toggleable
Added Classic Notesplashes (to match with the Classic Noteskin)
Added legacy Hurt Notes as a fallback to fix a crash that would occur if you turned off "Enable Color Shader" and added a Hurt Note
Reverted the Playable Character system as it made it harder to make playable characters
Fixed a bug where if you took a screenshot right as you transitioned through a menu/song it would break
Fixed an issue where certain 0.7 noteskins would make the notes smaller than the strums (only applies to PlayState because i couldn't fix it in the editor)
Fixed Hurt Notes keeping their texture way beyond being created OR its texture being reverted to default when it shouldn't.
Fixed Pixel Sustain Notes being too large
Fixed Hurt Notes/Character specific Noteskins being offcenter (Turning off Enable Color shader will uncenter 0.7 noteskins.. but it works so)
Fixed some notes being affected by 0.7 colors if the note is a character-specific texture
Fixed noteSplashes crash if a song has its splash skin set to 'noteSplashes' and the images folder doesn't contain "noteSplashes.png"
Note Color menu-specific:
The engine will now actively refuse to load Pixel Note sprites if the engine can't find any for your specific noteskin.
The RGB shaders now actually update according to whether or not you're in Pixel Mode
1.30.0 Changelog:
Removed the Results Screen (Unused and broken in the latest versions.)
(almost) All of the num1 sprites (and their pixel variants) have been updated to their 0.3.X version
Botplay is now automatically enabled if you turn on Rendering Mode
Fixed a possible issue where if you went into another state or paused the game immediately after a big lag spike, a resync would trigger forcing the song to keep playing anyway (However an oversight from this is you have to wait slightly longer when unpausing before a song actually starts playing again. I will try to fix this in the future!)
Fixed Blammed Erect having the incorrect events
Fixed bf-christmas having funky offsets for the Left & Down animations
Fixed texts made using LUA going to camGame
Fixed vocal resync not working in EditorPlayState
Important note about the RGB shader colors: IF YOUR CHARACTER HAS A SPECIFIC NOTESKIN ATTACHED TO IT, THAT NOTESKIN WILL NOT BE AFFECTED BY THE RGB COLORS