ArchiSteamFarm V2.0.4.8
Pre-releaseNOTICE: Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features or rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback. No technical support will be given.
- [!] Greatly improved primary accounts support[1] and removed
AccountPlayingDelay
global config property. - ASF will now ignore initial
OnFarmingFinished()
event whenShutdownOnFarmingFinished
is set, and you've just!start
ed this bot instance, allowing you to issue commands without much hassle. Every next event (including the one fired afterIdleFarmingPeriod
) will be honored. !update
command will now ignore (override)AutoUpdates
setting, allowing you to force ASF update while still being able to skip automatic ones (on program startup and every 24 hours).- Fixed valid trades potentially being ignored in
SteamTradeMatcher
when user was overpaying with cards from the same game. - Massive portion of code improvements, optimizations and bugfixes.
[1] Previously we had rather half-blind mechanism of trying to play given games, expecting a disconnect, and reconnecting in AccountPlayingDelay
minutes. Now instead we have proper event-based handling - ASF listens on each PlayingSessionState event and updates availability of farming accordingly, not only resuming farming immediately after it's possible, but also limiting number of reconnects and other issues which could be caused by previous approach.
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