Releases: JustArchiNET/ArchiSteamFarm
ArchiSteamFarm V2.0.3.4
- Slightly modified logic of
DistributeKeys
, according to #199 - Added new global config property called
AutoRestart
with default value oftrue
. As always, you can find more information in the wiki. - Minor code improvements, optimizations and bugfixes.
If you're grateful for what we're doing, please consider donating. Even smallest amount is highly appreciated!
ArchiSteamFarm V2.0.3.3
- Fixed bot not respecting
!stop
command when initiated duringAccountPlayingDelay
orInvalidPassword
waiting period. - Fixed very rare bug which could lead to infinite loop (and 100% CPU usage) when bot would get disconnected from steam shortly after we told him to
!redeem
key andDistributeKeys
was disabled (so that bot instance would try to redeem key in infinite loop).
If you're grateful for what we're doing, please consider donating. Even smallest amount is highly appreciated!
ArchiSteamFarm V2.0.3.2
ArchiSteamFarm V2.0.3.1
- [!] ASF Config Generator is now named ASF-ConfigGenerator.exe.
- [!] Added new, experimental GUI wrapper for ASF, which is named ASF-GUI.exe. Majority of the work has been done by @KlappPc, which made it possible. You're free to give it a try, but please keep in mind that it's not yet stable.
- Added
Headless
ASF config property. Check wiki for more info. - Added proper support for handling very long steam responses (over 2048 characters). Bot will now split those messages and send in parts.
- Enhanced
!owns
command, it now accepts multiple appIDs and gameNames, you can also use mixed queries containing both. Visit wiki for more info. - Fixed ASF not triggering shutdown with
ShutdownOnFarmingFinished
when account didn't have any games to farm right after starting. - Fixed a very rare crash that could happen when refreshing a steam session.
- Fixed rare problem related to removing old binary after auto update.
- [ConfigGenerator] Fixed config save not being triggered when editing collections (such as
GamesPlayedWhileIdle
). - Major portion of code improvements, optimizations and bugfixes.
- ASF now features rewritten internal WebBrowser based on latest ArchiBoT changes. New WebBrowser includes e.g. native support for automatic compression/decompression of web traffic, which greatly helps reading very long steam badge pages.
If you're grateful for what we're doing, please consider donating. Even smallest amount is highly appreciated!
ArchiSteamFarm V2.0.3.0
NOTICE: Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features or rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback. No technical support will be given.
- [!] ASF Config Generator is now named ASF-ConfigGenerator.exe.
- [!] Added new, experimental GUI wrapper for ASF, which is named ASF-GUI.exe. Majority of the work has been done by @KlappPc, which made it possible. You're free to give it a try, but please keep in mind that it's not yet stable.
- Added
Headless
ASF config property. Check wiki for more info. - Added proper support for handling very long steam responses (over 2048 characters). Bot will now split those messages and send in parts.
- Enhanced
!owns
command, it now accepts multiple appIDs and gameNames, you can also use mixed queries containing both. Visit wiki for more info. - Fixed ASF not triggering shutdown with
ShutdownOnFarmingFinished
when account didn't have any games to farm right after starting. - Fixed a very rare crash that could happen when refreshing a steam session.
- Fixed rare problem related to removing old binary after auto update.
- [ConfigGenerator] Fixed config save not being triggered when editing collections (such as
GamesPlayedWhileIdle
). - Major portion of code improvements, optimizations and bugfixes.
- ASF now features rewritten internal WebBrowser based on latest ArchiBoT changes. New WebBrowser includes e.g. native support for automatic compression/decompression of web traffic, which greatly helps reading very long steam badge pages.
If you're grateful for what we're doing, please consider donating. Even smallest amount is highly appreciated!
ArchiSteamFarm V2.0.2.9
NOTICE: Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features or rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback. No technical support will be given.
- [!] ASF Config Generator is now named ASF-ConfigGenerator.exe
- [!] Added new, experimental GUI wrapper for ASF, which is named ASF-GUI.exe. Majority of the work has been done by @KlappPc, which made it possible. You're free to give it a try, but please keep in mind that it's not yet stable.
- Added
Headless
ASF config property. Check wiki for more info. - Added proper support for handling very long steam responses (over 2048 characters). Bot will now split those messages and send in parts.
- Enhanced
!owns
command, it now accepts multiple appIDs and gameNames, you can also use mixed queries containing both. Visit wiki for more info. - Fixed ASF not triggering shutdown with
ShutdownOnFarmingFinished
when account didn't have any games to farm right after starting. - Fixed a very rare crash that could happen when refreshing a steam session
- Fixed rare problem related to removing old binary after auto update.
- [ConfigGenerator] Fixed config save not being triggered when editing collections (such as
GamesPlayedWhileIdle
). - Major portion of code improvements, optimizations and bugfixes
- ASF now features rewritten internal WebBrowser based on latest ArchiBoT changes. New WebBrowser includes e.g. native support for automatic compression/decompression of web traffic, which greatly helps reading very long steam badge pages.
If you're grateful for what we're doing, please consider donating. Even smallest amount is highly appreciated!
ArchiSteamFarm V2.0.2.8
NOTICE: Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features or rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback. No technical support will be given.
- Added
Headless
ASF config property. Check wiki for more info. - Added proper support for handling very long steam responses (over 2048 characters). Bot will now split those messages and send in parts.
- Enhanced
!owns
command, it now accepts multiple appIDs and gameNames, you can also use mixed queries containing both. Visit wiki for more info. - Fixed a very rare crash that could happen when refreshing a steam session
- Fixed rare problem related to removing old binary after auto update.
- Major portion of code improvements, optimizations and bugfixes
- ASF now features rewritten internal WebBrowser based on latest ArchiBoT changes. New WebBrowser includes e.g. native support for automatic compression/decompression of web traffic, which greatly helps reading very long steam badge pages.
If you're grateful for what we're doing, please consider donating. Even smallest amount is highly appreciated!
ArchiSteamFarm V2.0.2.7
NOTICE: Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features or rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback. No technical support will be given.
- Added
Headless
ASF config property. Check wiki for more info. - Added proper support for handling very long steam responses (over 2048 characters). Bot will now split those messages and send in parts.
- Enhanced
!owns
command, it now accepts multiple appIDs and gameNames, you can also use mixed queries containing both. Visit wiki for more info. - Fixed a very rare crash that could happen when refreshing a steam session
- Several code improvements, optimizations and bugfixes
If you're grateful for what we're doing, please consider donating. Even smallest amount is highly appreciated!
ArchiSteamFarm V2.0.2.6
NOTICE: Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features or rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback. No technical support will be given.
- Added
Headless
ASF config property. Check wiki for more info. - Added proper support for handling very long steam responses (over 2048 characters). Bot will now split those messages and send in parts.
- Enhanced
!owns
command, it now accepts multiple appIDs and gameNames, you can also use mixed queries containing both. Visit wiki for more info. - Fixed a very rare crash that could happen when refreshing a steam session
- Several code improvements, optimizations and bugfixes
If you're grateful for what we're doing, please consider donating. Even smallest amount is highly appreciated!
ArchiSteamFarm V2.0.2.4
- Bots can now redeem multiple keys also via
!redeem
command. Visit wiki for more info. - Added
!2fano
command, visit wiki for more info. - Fixed misc bug related to redeeming of keys on offline bot instances.
If you're grateful for what we're doing, please consider donating. Even smallest amount is highly appreciated!