Releases: JustArchiNET/ArchiSteamFarm
ArchiSteamFarm V2.1.3.7
NOTICE: Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features or rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback - no technical support will be given. Check out ASF release cycle if you'd like to learn more.
- [!] Important
ForwardKeysToOtherBots
enhancements [1]. - Added new
FarmingOrder
bot config property, thanks to @stackia in #312 . Visit wiki for more info. - WCF now supports metadata publishing, thanks to @stackia in #309
- ASF is now a little more verbose in various places.
- ASF will now restart farming (if needed) also when new games are added outside of ASF process, e.g. when you redeem a key through Steam Client.
- ASF will now always use alphabetical order when dealing with
ForwardKeysToOtherBots
orDistributeKeys
. - ASF will now warn you if you're using incompatible runtime.
- Major code improvements, optimizations and bugfixes.
[1] ASF is finally able to check owned list of packages prior to !redeem
calls. This allows ASF to call initial !redeem
request to check which package the key relates to, and if the call results in AlreadyOwned
, ASF is able to check which of our bots are missing that package, then try to redeem the package on the first missing bot instead. This significantly decreases the likeness of hitting OnCooldown
, as we can send only one initial failed request per key 👍.
Notice: structure of !api
changed.
ASF is available for free. If you're grateful for what we're doing, please consider donating. Developing ASF requires massive amount of time and knowledge, especially when it comes to Steam. Even smallest amount is highly appreciated!
ArchiSteamFarm V2.1.3.6
NOTICE: Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features or rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback - no technical support will be given. Check out ASF release cycle if you'd like to learn more.
- [!] Important
ForwardKeysToOtherBots
enhancements [1]. - Added new
FarmingOrder
bot config property, thanks to @stackia in #312 . Visit wiki for more info. - WCF now supports metadata publishing, thanks to @stackia in #309
- ASF will now restart farming (if needed) also when new games are added outside of ASF process, e.g. when you redeem a key through Steam Client.
- Misc code improvements, optimizations and bugfixes.
[1] ASF is finally able to check owned list of packages prior to !redeem
calls. This allows ASF to call initial !redeem
request to check which package the key relates to, and if the call results in AlreadyOwned
, ASF is able to check which of our bots are missing that package, then try to redeem the package on the first missing bot instead. This significantly decreases the likeness of hitting OnCooldown
, as we can send only one initial failed request per key 👍.
Notice: structure of !api
changed.
ASF is available for free. If you're grateful for what we're doing, please consider donating. Developing ASF requires massive amount of time and knowledge, especially when it comes to Steam. Even smallest amount is highly appreciated!
ArchiSteamFarm V2.1.3.5
NOTICE: Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features or rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback - no technical support will be given. Check out ASF release cycle if you'd like to learn more.
- [!] Important
ForwardKeysToOtherBots
enhancements [1]. - Added new
FarmingOrder
bot config property, thanks to @stackia in #312 . Visit wiki for more info. - WCF now supports metadata publishing, thanks to @stackia in #309
- ASF will now restart farming (if needed) also when new games are added outside of ASF process, e.g. when you redeem a key through Steam Client.
- Misc code improvements, optimizations and bugfixes.
[1] ASF is finally able to check owned list of packages prior to !redeem
calls. This allows ASF to call initial !redeem
request to check which package the key relates to, and if the call results in AlreadyOwned
, ASF is able to check which of our bots are missing that package, then try to redeem the package on the first missing bot instead. This significantly decreases the likeness of hitting OnCooldown
, as we can send only one initial failed request per key 👍.
Notice: structure of !api
changed.
ASF is available for free. If you're grateful for what we're doing, please consider donating. Developing ASF requires massive amount of time and knowledge, especially when it comes to Steam. Even smallest amount is highly appreciated!
ArchiSteamFarm V2.1.3.4
NOTICE: Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features or rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback - no technical support will be given. Check out ASF release cycle if you'd like to learn more.
- [!] Important
ForwardKeysToOtherBots
enhancements [1]. - WCF now supports metadata publishing, thanks to @stackia in #309
- Improved
!2faok
reliability with many pending confirmations. - Misc code improvements, optimizations and bugfixes.
[1] ASF is finally able to check owned list of packages prior to !redeem
calls. This allows ASF to call initial !redeem
request to check which package the key relates to, and if the call results in AlreadyOwned
, ASF is able to check which of our bots are missing that package, then try to redeem the package on the first missing bot instead. This significantly decreases the likeness of hitting OnCooldown
, as we can send only one initial failed request per key 👍.
ASF is available for free. If you're grateful for what we're doing, please consider donating. Developing ASF requires massive amount of time and knowledge, especially when it comes to Steam. Even smallest amount is highly appreciated!
ArchiSteamFarm V2.1.3.3
NOTICE: Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features or rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback - no technical support will be given. Check out ASF release cycle if you'd like to learn more.
- [!] Important
ForwardKeysToOtherBots
enhancements [1]. - WCF now supports metadata publishing, thanks to @stackia in #309
- Fixed
!2faok
accepting only first 30 pending confirmations per request. - Misc code improvements, optimizations and bugfixes.
[1] ASF is finally able to check owned list of packages prior to !redeem
calls. This allows ASF to call initial !redeem
request to check which package the key relates to, and if the call results in AlreadyOwned
, ASF is able to check which of our bots are missing that package, then try to redeem the package on the first missing bot instead. This significantly decreases the likeness of hitting OnCooldown
, as we can send only one initial failed request per key 👍.
ASF is available for free. If you're grateful for what we're doing, please consider donating. Developing ASF requires massive amount of time and knowledge, especially when it comes to Steam. Even smallest amount is highly appreciated!
ArchiSteamFarm V2.1.3.2
NOTICE: Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features or rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback - no technical support will be given. Check out ASF release cycle if you'd like to learn more.
- [!] Important
ForwardKeysToOtherBots
enhancements [1]. - WCF now supports metadata publishing, thanks to @stackia in #309
- Misc code improvements, optimizations and bugfixes.
[1] ASF is finally able to check owned list of packages prior to !redeem
calls. This allows ASF to call initial !redeem
request to check which package the key relates to, and if the call results in AlreadyOwned
, ASF is able to check which of our bots are missing that package, then try to redeem the package on the first missing bot instead. This significantly decreases the likeness of hitting OnCooldown
, as we can send only one initial failed request per key 👍.
ASF is available for free. If you're grateful for what we're doing, please consider donating. Developing ASF requires massive amount of time and knowledge, especially when it comes to Steam. Even smallest amount is highly appreciated!
ArchiSteamFarm V2.1.3.1
- It's now possible to use
CustomGamePlayedWhileIdle
andGamesPlayedWhileIdle
at the same time, to play specificappIDs
while showing custom status in Steam Network. Please note that the order of display is not guaranteed in this case. - Added new
CustomGamePlayedWhileFarming
bot config property, which is possible thanks to above change. Visit Configuration for more info. - Added support for
--path
command-line argument. Visit wiki for more info. - Greatly improved efficiency of handling multiple 2FA confirmations by adapting newly introduced multi-confirm method introduced by Valve. Thanks to that, ASF can send just one request for accepting all confirmations, instead of accepting them one-by-one.
- Slightly improved internal cd-key validator to be case-insensitive and more precise.
- Slightly improved network throughput on Windows machines.
- Major portion of code improvements, optimizations and bugfixes.
ASF is available for free. If you're grateful for what we're doing, please consider donating. Developing ASF requires massive amount of time and knowledge, especially when it comes to Steam. Even smallest amount is highly appreciated!
ArchiSteamFarm V2.1.3.0
NOTICE: Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features or rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback - no technical support will be given. Check out ASF release cycle if you'd like to learn more.
- It's now possible to use
CustomGamePlayedWhileIdle
andGamesPlayedWhileIdle
at the same time, to play specificappIDs
while showing custom status in Steam Network. Please note that the order of display is not guaranteed in this case. - Added new
CustomGamePlayedWhileFarming
bot config property, which is possible thanks to above change. Visit Configuration for more info. - Added support for
--path
command-line argument. Visit wiki for more info. - Greatly improved efficiency of handling multiple 2FA confirmations by adapting newly introduced multi-confirm method introduced by Valve. Thanks to that, ASF can send just one request for accepting all confirmations, instead of accepting them one-by-one.
- Slightly improved internal cd-key validator to be case-insensitive and more precise.
- Usual portion of code improvements, optimizations and bugfixes.
ASF is available for free. If you're grateful for what we're doing, please consider donating. Developing ASF requires massive amount of time and knowledge, especially when it comes to Steam. Even smallest amount is highly appreciated!
ArchiSteamFarm V2.1.2.9
NOTICE: Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features or rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback - no technical support will be given. Check out ASF release cycle if you'd like to learn more.
- It's now possible to use
CustomGamePlayedWhileIdle
andGamesPlayedWhileIdle
at the same time, to play specificappIDs
while showing custom status in Steam Network. Please note that the order of display is not guaranteed in this case. - Added new
CustomGamePlayedWhileFarming
bot config property, which is possible thanks to above change. Visit Configuration for more info. - Greatly improved efficiency of handling multiple 2FA confirmations by adapting newly introduced multi-confirm method introduced by Valve. Thanks to that, ASF can send just one request for accepting all confirmations, instead of accepting them one-by-one.
- Slightly improved internal cd-key validator to be case-insensitive and more precise.
- Usual portion of code improvements, optimizations and bugfixes.
ASF is available for free. If you're grateful for what we're doing, please consider donating. Developing ASF requires massive amount of time and knowledge, especially when it comes to Steam. Even smallest amount is highly appreciated!
ArchiSteamFarm V2.1.2.8
NOTICE: Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features or rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback - no technical support will be given. Check out ASF release cycle if you'd like to learn more.
- It's now possible to use
CustomGamePlayedWhileIdle
andGamesPlayedWhileIdle
at the same time, to play specificappIDs
while showing custom status in Steam Network. Please note that the order of display is not guaranteed in this case. - Added new
CustomGamePlayedWhileFarming
bot config property, which is possible thanks to above change. Visit Configuration for more info. - Greatly improved efficiency of handling multiple 2FA confirmations by adapting newly introduced multi-confirm method introduced by Valve. Thanks to that, ASF can send just one request for accepting all confirmations, instead of accepting them one-by-one.
- Slightly improved internal cd-key validator to be case-insensitive and more precise.
- Usual portion of code improvements, optimizations and bugfixes.
ASF is available for free. If you're grateful for what we're doing, please consider donating. Developing ASF requires massive amount of time and knowledge, especially when it comes to Steam. Even smallest amount is highly appreciated!