Releases: JustArchiNET/ArchiSteamFarm
ArchiSteamFarm V2.1.4.4
NOTICE: Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features or rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback - no technical support will be given. Check out ASF release cycle if you'd like to learn more.
- Added
!ownsallcommand. - Improved
SendOnFarmingFinished- ASF will now also initiate!looton receiving new items (when not farming), and trades (always). - ASF will now
!lootfoil trading cards only onIsBotAccountaccounts. - Further improved overall network stability by implementing heartbeat functions.
- Fixed ASF not recognizing games with more than 255 card drops remaining as available for farming.
- Fixed ASF not following smart redeeming when first account hits
OnCooldown. - Usual code improvements, optimizations and bugfixes.
- [ConfigGenerator] Properties are now being categorized for easier modifications.
ASF is available for free. If you're grateful for what we're doing, please consider donating. Developing ASF requires massive amount of time and knowledge, especially when it comes to Steam. Even smallest amount is highly appreciated!
ArchiSteamFarm V2.1.4.3
NOTICE: Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features or rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback - no technical support will be given. Check out ASF release cycle if you'd like to learn more.
- Added
!ownsallcommand. - Improved
SendOnFarmingFinished- ASF will now also initiate!looton receiving new items (when not farming), and trades (always). - ASF will now
!lootfoil trading cards only onIsBotAccountaccounts. - Further improved overall network stability by implementing heartbeat functions.
- Fixed ASF not recognizing games with more than 255 card drops remaining as available for farming.
- Fixed ASF not following smart redeeming when first account hits
OnCooldown. - Usual code improvements, optimizations and bugfixes.
- [ConfigGenerator] Properties are now being categorized for easier modifications.
ASF is available for free. If you're grateful for what we're doing, please consider donating. Developing ASF requires massive amount of time and knowledge, especially when it comes to Steam. Even smallest amount is highly appreciated!
ArchiSteamFarm V2.1.4.2
NOTICE: Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features or rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback - no technical support will be given. Check out ASF release cycle if you'd like to learn more.
- Added
!ownsallcommand. - Improved
SendOnFarmingFinished- ASF will now also initiate!looton receiving new items (when not farming), and trades (always). - Further improved overall network stability by implementing heartbeat functions.
- Fixed ASF not recognizing games with more than 255 card drops remaining as available for farming.
- Minor code improvements, optimizations and bugfixes.
- [ConfigGenerator] Properties are now being categorized for easier modifications.
ASF is available for free. If you're grateful for what we're doing, please consider donating. Developing ASF requires massive amount of time and knowledge, especially when it comes to Steam. Even smallest amount is highly appreciated!
ArchiSteamFarm V2.1.4.1
NOTICE: Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features or rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback - no technical support will be given. Check out ASF release cycle if you'd like to learn more.
- EXPERIMENTAL: Implemented a HeartBeat function that is supposed to help with network stability (this should be stable, but I'm not sure if it solves the problems it's supposed to solve, so I might revert it if I don't see positive effects)
- Added
!ownsallcommand - Fixed ASF not recognizing games with more than 255 card drops remaining as available for farming.
- Minor code improvements, optimizations and bugfixes.
- [ConfigGenerator] Properties are now being categorized for easier modifications.
ASF is available for free. If you're grateful for what we're doing, please consider donating. Developing ASF requires massive amount of time and knowledge, especially when it comes to Steam. Even smallest amount is highly appreciated!
ArchiSteamFarm V2.1.4.0
NOTICE: Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features or rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback - no technical support will be given. Check out ASF release cycle if you'd like to learn more.
- Fixed ASF not recognizing games with more than 255 card drops remaining as available for farming.
ASF is available for free. If you're grateful for what we're doing, please consider donating. Developing ASF requires massive amount of time and knowledge, especially when it comes to Steam. Even smallest amount is highly appreciated!
ArchiSteamFarm V2.1.3.9
- [!] Important
ForwardKeysToOtherBotsenhancements [1]. - [!]
CardDropsRestrictedis nowtrueby default. - Added new
FarmingOrderbot config property, thanks to @stackia in #312 . Visit wiki for more info. - WCF now supports metadata publishing, thanks to @stackia in #309
- ASF is now a little more verbose in various places.
- ASF will now restart farming (if needed) also when new games are added outside of ASF process, e.g. when you redeem a key through Steam Client.
- ASF will now always use alphabetical order when dealing with
ForwardKeysToOtherBotsorDistributeKeys. - ASF will now warn you if you're using incompatible runtime.
- Major code improvements, optimizations and bugfixes.
[1] ASF is finally able to check owned list of packages prior to !redeem calls. This allows ASF to call initial !redeem request to check which package the key relates to, and if the call results in AlreadyOwned, ASF is able to check which of our bots are missing that package, then try to redeem the package on the first missing bot instead. This significantly decreases the likeness of hitting OnCooldown, as we can send only one initial failed request per key 👍.
Notice: structure of !api changed.
ASF is available for free. If you're grateful for what we're doing, please consider donating. Developing ASF requires massive amount of time and knowledge, especially when it comes to Steam. Even smallest amount is highly appreciated!
ArchiSteamFarm V2.1.3.8
NOTICE: Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features or rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback - no technical support will be given. Check out ASF release cycle if you'd like to learn more.
- [!] Important
ForwardKeysToOtherBotsenhancements [1]. - Added new
FarmingOrderbot config property, thanks to @stackia in #312 . Visit wiki for more info. - WCF now supports metadata publishing, thanks to @stackia in #309
- ASF is now a little more verbose in various places.
- ASF will now restart farming (if needed) also when new games are added outside of ASF process, e.g. when you redeem a key through Steam Client.
- ASF will now always use alphabetical order when dealing with
ForwardKeysToOtherBotsorDistributeKeys. - ASF will now warn you if you're using incompatible runtime.
- Major code improvements, optimizations and bugfixes.
[1] ASF is finally able to check owned list of packages prior to !redeem calls. This allows ASF to call initial !redeem request to check which package the key relates to, and if the call results in AlreadyOwned, ASF is able to check which of our bots are missing that package, then try to redeem the package on the first missing bot instead. This significantly decreases the likeness of hitting OnCooldown, as we can send only one initial failed request per key 👍.
Notice: structure of !api changed.
ASF is available for free. If you're grateful for what we're doing, please consider donating. Developing ASF requires massive amount of time and knowledge, especially when it comes to Steam. Even smallest amount is highly appreciated!
ArchiSteamFarm V2.1.3.7
NOTICE: Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features or rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback - no technical support will be given. Check out ASF release cycle if you'd like to learn more.
- [!] Important
ForwardKeysToOtherBotsenhancements [1]. - Added new
FarmingOrderbot config property, thanks to @stackia in #312 . Visit wiki for more info. - WCF now supports metadata publishing, thanks to @stackia in #309
- ASF is now a little more verbose in various places.
- ASF will now restart farming (if needed) also when new games are added outside of ASF process, e.g. when you redeem a key through Steam Client.
- ASF will now always use alphabetical order when dealing with
ForwardKeysToOtherBotsorDistributeKeys. - ASF will now warn you if you're using incompatible runtime.
- Major code improvements, optimizations and bugfixes.
[1] ASF is finally able to check owned list of packages prior to !redeem calls. This allows ASF to call initial !redeem request to check which package the key relates to, and if the call results in AlreadyOwned, ASF is able to check which of our bots are missing that package, then try to redeem the package on the first missing bot instead. This significantly decreases the likeness of hitting OnCooldown, as we can send only one initial failed request per key 👍.
Notice: structure of !api changed.
ASF is available for free. If you're grateful for what we're doing, please consider donating. Developing ASF requires massive amount of time and knowledge, especially when it comes to Steam. Even smallest amount is highly appreciated!
ArchiSteamFarm V2.1.3.6
NOTICE: Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features or rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback - no technical support will be given. Check out ASF release cycle if you'd like to learn more.
- [!] Important
ForwardKeysToOtherBotsenhancements [1]. - Added new
FarmingOrderbot config property, thanks to @stackia in #312 . Visit wiki for more info. - WCF now supports metadata publishing, thanks to @stackia in #309
- ASF will now restart farming (if needed) also when new games are added outside of ASF process, e.g. when you redeem a key through Steam Client.
- Misc code improvements, optimizations and bugfixes.
[1] ASF is finally able to check owned list of packages prior to !redeem calls. This allows ASF to call initial !redeem request to check which package the key relates to, and if the call results in AlreadyOwned, ASF is able to check which of our bots are missing that package, then try to redeem the package on the first missing bot instead. This significantly decreases the likeness of hitting OnCooldown, as we can send only one initial failed request per key 👍.
Notice: structure of !api changed.
ASF is available for free. If you're grateful for what we're doing, please consider donating. Developing ASF requires massive amount of time and knowledge, especially when it comes to Steam. Even smallest amount is highly appreciated!
ArchiSteamFarm V2.1.3.5
NOTICE: Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features or rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback - no technical support will be given. Check out ASF release cycle if you'd like to learn more.
- [!] Important
ForwardKeysToOtherBotsenhancements [1]. - Added new
FarmingOrderbot config property, thanks to @stackia in #312 . Visit wiki for more info. - WCF now supports metadata publishing, thanks to @stackia in #309
- ASF will now restart farming (if needed) also when new games are added outside of ASF process, e.g. when you redeem a key through Steam Client.
- Misc code improvements, optimizations and bugfixes.
[1] ASF is finally able to check owned list of packages prior to !redeem calls. This allows ASF to call initial !redeem request to check which package the key relates to, and if the call results in AlreadyOwned, ASF is able to check which of our bots are missing that package, then try to redeem the package on the first missing bot instead. This significantly decreases the likeness of hitting OnCooldown, as we can send only one initial failed request per key 👍.
Notice: structure of !api changed.
ASF is available for free. If you're grateful for what we're doing, please consider donating. Developing ASF requires massive amount of time and knowledge, especially when it comes to Steam. Even smallest amount is highly appreciated!