Releases: JustArchiNET/ArchiSteamFarm
ArchiSteamFarm V2.0.2.9
NOTICE: Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features or rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback. No technical support will be given.
- [!] ASF Config Generator is now named ASF-ConfigGenerator.exe
- [!] Added new, experimental GUI wrapper for ASF, which is named ASF-GUI.exe. Majority of the work has been done by @KlappPc, which made it possible. You're free to give it a try, but please keep in mind that it's not yet stable.
- Added
HeadlessASF config property. Check wiki for more info. - Added proper support for handling very long steam responses (over 2048 characters). Bot will now split those messages and send in parts.
- Enhanced
!ownscommand, it now accepts multiple appIDs and gameNames, you can also use mixed queries containing both. Visit wiki for more info. - Fixed ASF not triggering shutdown with
ShutdownOnFarmingFinishedwhen account didn't have any games to farm right after starting. - Fixed a very rare crash that could happen when refreshing a steam session
- Fixed rare problem related to removing old binary after auto update.
- [ConfigGenerator] Fixed config save not being triggered when editing collections (such as
GamesPlayedWhileIdle). - Major portion of code improvements, optimizations and bugfixes
- ASF now features rewritten internal WebBrowser based on latest ArchiBoT changes. New WebBrowser includes e.g. native support for automatic compression/decompression of web traffic, which greatly helps reading very long steam badge pages.
If you're grateful for what we're doing, please consider donating. Even smallest amount is highly appreciated!
ArchiSteamFarm V2.0.2.8
NOTICE: Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features or rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback. No technical support will be given.
- Added
HeadlessASF config property. Check wiki for more info. - Added proper support for handling very long steam responses (over 2048 characters). Bot will now split those messages and send in parts.
- Enhanced
!ownscommand, it now accepts multiple appIDs and gameNames, you can also use mixed queries containing both. Visit wiki for more info. - Fixed a very rare crash that could happen when refreshing a steam session
- Fixed rare problem related to removing old binary after auto update.
- Major portion of code improvements, optimizations and bugfixes
- ASF now features rewritten internal WebBrowser based on latest ArchiBoT changes. New WebBrowser includes e.g. native support for automatic compression/decompression of web traffic, which greatly helps reading very long steam badge pages.
If you're grateful for what we're doing, please consider donating. Even smallest amount is highly appreciated!
ArchiSteamFarm V2.0.2.7
NOTICE: Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features or rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback. No technical support will be given.
- Added
HeadlessASF config property. Check wiki for more info. - Added proper support for handling very long steam responses (over 2048 characters). Bot will now split those messages and send in parts.
- Enhanced
!ownscommand, it now accepts multiple appIDs and gameNames, you can also use mixed queries containing both. Visit wiki for more info. - Fixed a very rare crash that could happen when refreshing a steam session
- Several code improvements, optimizations and bugfixes
If you're grateful for what we're doing, please consider donating. Even smallest amount is highly appreciated!
ArchiSteamFarm V2.0.2.6
NOTICE: Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features or rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback. No technical support will be given.
- Added
HeadlessASF config property. Check wiki for more info. - Added proper support for handling very long steam responses (over 2048 characters). Bot will now split those messages and send in parts.
- Enhanced
!ownscommand, it now accepts multiple appIDs and gameNames, you can also use mixed queries containing both. Visit wiki for more info. - Fixed a very rare crash that could happen when refreshing a steam session
- Several code improvements, optimizations and bugfixes
If you're grateful for what we're doing, please consider donating. Even smallest amount is highly appreciated!
ArchiSteamFarm V2.0.2.4
- Bots can now redeem multiple keys also via
!redeemcommand. Visit wiki for more info. - Added
!2fanocommand, visit wiki for more info. - Fixed misc bug related to redeeming of keys on offline bot instances.
If you're grateful for what we're doing, please consider donating. Even smallest amount is highly appreciated!
ArchiSteamFarm V2.0.2.5
NOTICE: Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features or rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback. No technical support will be given.
- Added
HeadlessASF config property. Check wiki for more info.
If you're grateful for what we're doing, please consider donating. Even smallest amount is highly appreciated!
ArchiSteamFarm V2.0.2.3
- [!] ASF no longer includes support for converting old V1.0 XML bot configs into new V2.0 JSON format. If you still need to perform a conversion, then you should do that with previous stable ASF V2.0.1.9, or start making configs from scratch.
- ASF can now accept and redeem steam gifts, through new
AcceptGiftsbot config property. Visit wiki for more info. - ASF now logs time spent on farming given appID in human-readable (hh:mm) form. You can use that info for deciding whether your account requires
CardDropsRestricted. - Added
!helpand!pausecommands, visit wiki for more info. - Greatly improved handling of session refreshes for primary accounts. ASF no longer requires a restart of steam client to handle session refresh (which also does not require interrupting of farming)
- Fixed very rare ASF crash caused by malformed bot databases.
- Fixed
!exitand!restartcommands throwing exceptions when executed via WCF. - Major portion of code improvements, optimizations and bugfixes.
If you're grateful for what we're doing, please consider donating. Even smallest amount is highly appreciated!
ArchiSteamFarm V2.0.2.2
NOTICE: Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features or rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback. No technical support will be given.
- [!] ASF no longer includes support for converting old V1.0 XML bot configs into new V2.0 JSON format. If you still need to perform a conversion, then you should do that with previous stable ASF V2.0.1.9, or start making configs from scratch.
- ASF can now accept and redeem steam gifts, through new
AcceptGiftsbot config property. Visit wiki for more info. - ASF now logs time spent on farming given appID in human-readable (hh:mm) form. You can use that info for deciding whether your account requires
CardDropsRestricted. - Added
!helpand!pausecommands, visit wiki for more info. - Greatly improved handling of session refreshes for primary accounts. ASF no longer requires a restart of steam client to handle session refresh (which also does not require interrupting of farming)
- Fixed very rare ASF crash caused by malformed bot databases.
- Several code improvements, optimizations and bugfixes
If you're grateful for what we're doing, please consider donating. Even 1$ is highly appreciated:
ArchiSteamFarm V2.0.2.1
NOTICE: Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features or rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback. No technical support will be given.
- [!] ASF no longer includes support for converting old V1.0 XML bot configs into new V2.0 JSON format. If you still need to perform a conversion, then you should do that with previous stable ASF V2.0.1.9, or start making configs from scratch.
- ASF can now accept and redeem steam gifts, through new
AcceptGiftsbot config property. Visit wiki for more info. - ASF now logs time spent on farming given appID in human-readable (hh:mm) form. You can use that info for deciding whether your account requires
CardDropsRestricted. - Added
!helpand!pausecommands, visit wiki for more info. - Fixed very rare ASF crash caused by malformed bot databases.
- Several code improvements, optimizations and bugfixes
If you're grateful for what we're doing, please consider donating. Even 1$ is highly appreciated:
ArchiSteamFarm V2.0.2.0
NOTICE: Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features or rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback. No technical support will be given.
- ASF now logs time spent on farming given appID in human-readable (hh:mm) form. You can use that info for deciding whether your account requires
CardDropsRestricted. - Added
!helpcommand, check wiki for more info. - Added
!pausecommand, check wiki for more info. - Several code improvements, optimizations and bugfixes
If you're grateful for what we're doing, please consider donating. Even 1$ is highly appreciated: