Releases: Kevadroz/PracticeCheckpointPermanence
Releases · Kevadroz/PracticeCheckpointPermanence
version 1.3.1
Version 1.3.0
- Better Platform & Practice Config UI compatibility [PR #9, requested here]
- Added a setting for decimal precision for percentages
- Added an option to disable auto checkpoints when a persistent checkpoint is active (enabled by default)
- Fixed crash on playing an editor level on some setups [Issue #8]
- Fix Checkpoint Manager button not updating the menu layout in the pause menu
- Fix Mod Previews
- Improved memory usage a bit
Version 1.2.3
- Added support for Mod Previews
- Fix crash with Platformer Saves [Issue #3]
- Fixed compat with mods that start levels in practice mode
Version 1.2.2
- Add Mod tags
- Replace
path::string()withstring::pathToString()
Version 1.2.1
- Fix crash on online levels
Version 1.2.0
- Added Mac and iOS support [PR #2 by hiimjasmine00 and RayDeeUx ]
- Added Persistent Checkpoints to the Progress bar
- When a save cannot be loaded the switcher will turn red with a short message and the pcp manager will now have a description of the problem
- Fixed new checkpoints not getting inserted in the correct position on classic mode on some conditions
Version 1.1.0
- Added Android support
- Added scale options for the switcher in the Practice Options menu
- Fix practice buttons not following the opacity setting properly
- Fixed a potential crash with mods that start levels in practice mode
Version 1.0.2
Full Changelog: v1.0.1...v1.0.2
Version 1.0.1
Removed Android from the supported versions.
Version 1.0.0
Mod released. (Windows only for now)