Releases
v1.0.28
Add support for several extensions
Add support for extensions:
VK_KHR_bind_memory2
VK_KHR_swapchain_mutable_format
VK_KHR_shader_float16_int8
VK_KHR_8bit_storage
VK_KHR_16bit_storage
VK_KHR_relaxed_block_layout
VK_KHR_maintenance3
VK_KHR_storage_buffer_storage_class
Add support for 2D multisample array textures.
Ignore fragment shader if raster discard is enabled.
Force signedness of shader vertex attributes to match the host.
In debug configurations, create a dSYM bundle for libMoltenVK.dylib.
MVKImage: Take lock when setting the MTLTexture manually.
Optimize MVKFenceSitter.
Support parallel builds of fetchDependencies to improve build times.
Change internal header references to increase header path flexibility.
Update to latest SPIRV-Cross version:
MSL: Use an enum instead of two mutually exclusive booleans.
MSL: Force signedness of shader vertex attributes to match the host.
Support gl_HelperInvocation on GLSL and MSL.
You can’t perform that action at this time.